Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Adobe After Effects simply trying to track to ends of the same object

  • simply trying to track to ends of the same object

    Posted by Charlie Hughes on June 13, 2013 at 3:58 am

    For example, tracking a line from a point in a video to some info typography about the item.

    The puppet tool is glitchy as no other but I did a sloppy fix by connecting the position of two puppet points to two different tracked nulls.

    I feel like there is a better way that doesn’t warp and reck the lines.

    I want to, for example, track a person’s head in a crowd and have a dynamic line connecting his moving head to an info bubble.

    One end of the line fixed while the other end moves. Any ideas?

    Maha Mohtaseb replied 12 years, 11 months ago 4 Members · 5 Replies
  • 5 Replies
  • Kevin Camp

    June 13, 2013 at 4:38 am

    Try the beam effect on a separate layer. You can attach the end points to the layers using the expression pick whip, then just tweak the beam settings to create the line you need.

    Kevin Camp
    Senior Designer
    KCPQ, KMYQ & KRCW

  • Roland R. kahlenberg

    June 13, 2013 at 9:39 am

    Have you had a look at this – https://motionboutique.com/connect-layers-1388?

    HTH
    RoRK

    Intensive mocha & AE Training in Singapore and Other Dangerous Locations

    Imagineer Systems (mocha) Certified Instructor
    & Adobe After Effects CS6 ACE

  • Charlie Hughes

    June 13, 2013 at 11:56 am

    Manually keying things is what I hope to avoid. Snapping the position of two ends to two moving things is beyond AE’s powers?

  • Charlie Hughes

    June 13, 2013 at 12:00 pm

    this works great, as long as i keep the points position in 2d

    thanks a lot!

  • Maha Mohtaseb

    June 13, 2013 at 6:14 pm

    I’m not sure how complex the movement of your line is but there are expressions you can use on the line’s path. But from what you’ve explained I’d probably go with 3D cam tracker/manual Keyframing. Set just a few main keyframes (4 or 5 or less) on the path. make them bezier. Use bezier handles to manipulate & smooth out motion between keyframes. You can add keyframes between the main ones as well if needed. Shouldn’t take more than 5 minutes.

    Maha Mohtaseb
    Freelance Graphic & Motion Designer
    http://www.MahaMohtaseb.com
    Maha@MahaMohtaseb.com
    New York, NY

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy