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  • One way you can make it is, create a pattern brush from the colored rectangle. Then draw a straight line and apply the pattern. Create your shape with the pen tool (as you said). Put the shape on top of the pattern. Select both, then Object > Envelope Distort > Make With Top Object. Then just adjust the anchors as needed. The shape (displayed in black) has to be precise, which means the anchors that run at the top and bottoms should correspond (eg, 8 at the top and 8 at the bottom).

    The other way is – very similar – but instead of creating the shape first with the pen tool, just convert the straight pattern into a mesh (Object > Envelope Distort > Make with Mesh. This would be more precise because you can specify the number H/V points on the mesh. Then just twist, twirl, rotate, etc the anchor points of the mesh, until it twirls the way you like it.

    Example:

  • Ah! Got it! The problem is on line 214. It should be 0xFF89 as opposed to 0xF989!

    (…sorry, just being sarcastic…)

  • Les Nemeth

    February 11, 2011 at 1:13 am in reply to: problem with anchor points added to stroke

    Well, you probably accidentally expanded the brush.

  • You can use either, depending what exactly you want it to look like. If you use pattern brushes, make sure you create the corners as well (the help file has step by step instruction how to create pattern brushes – even seamless ones, too).

  • Les Nemeth

    February 11, 2011 at 1:10 am in reply to: technical drawing grid effect

    That’s called a 3d wire frame, and you create it with a 3D program. There are free ones (Blender), moderately priced (Silo ~100 bucks) or more expensive ones. Google is your friend!

    But if you’ve never used a 3D program, get ready for some learning curve!

  • Les Nemeth

    February 11, 2011 at 12:50 am in reply to: Illustrator CS4 Action Script

    Yes. You can use AppleScript, JavaScript, or VB script (I believe). Just look up the scripting API documentation that came with AI. Note, these are not actions! These are scripts, so you have to write some code.

  • Les Nemeth

    January 16, 2011 at 8:22 pm in reply to: intersecting paths in illustrator

    Illustration

  • Les Nemeth

    January 16, 2011 at 8:02 pm in reply to: intersecting paths in illustrator

    You can only connect 2 anchor points together.

    You can fake “connecting” more anchor points or lines together, but they never actually be “welded” or connected and thus they will never form a single solid line.

    You can fake such a connection that you mentioned (horizontal line + 45 degree join) by tapering the connecting line’s end.

    Then you can either group the two lines or make them a compound path. However, either way you look at it, they will not be a single connected/joined lines.

  • Les Nemeth

    January 16, 2011 at 6:32 pm in reply to: intersecting paths in illustrator

    Object > Path > Join

  • Les Nemeth

    January 14, 2011 at 5:46 am in reply to: adobe illustrator cs4 youtube or video tutorials

    >>it’d be good to find a guide that goes through what all the buttons step-by-step on the left hand side do… and also on the right hand and what everything on the top line does… from ‘file’ to ‘help’
    Well, lucky you! You just did! It’s called “Help File”. It comes in two flavors. A PDF file on your DVD (assuming you bought it) or an online version which requires an internet connection. It’s detailed, step-by-step, and darn good. It describes everything you want to know about AI.

    >>the problem with the book was it is several hundred pages long
    Yeah, I can see that being a drag. But fear not! In your case I’d recommend telepathic learning. You don’t have to do a thing just close your eyes. And when you open them… ta-da… you know everything.

    Invest 25 dollars and sign up for https://www.lynda.com for a month. You can’t say 25 bucks for one month is a lot to ask. A book costs more than that. You can watch training all day until your eyes hurt. They have at least a gazillion really good videos on how to get started and more.

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