Lee Doucet
Forum Replies Created
-
Interesting you say it’s an OS thing, but seem to completely ignore the fact that Apple develops and maintains the OS. They make the decisions that the OS pushes on its users.
Windows has a legacy DirectShow framework for CODECs, but since they didn’t let it languish as a 32-Bit component, they won’t have to worry about breaking every DirectShow Encoder/Decoder – or software program that depends on them to access certain formats – should they decide to drop support for 32-Bit applications in Windows.
This is just poor product planning on Apple’s part, IMO.
But people should be used to them not caring about what they don’t own, at this point.
-
You just necro’d a 5 year old thread…
Post before yours: Jun 29, 2014 at 3:40:15 pm
-
Don’t know. I don’t generally use esoteric CODECs that aren’t reliably portable… because I might switch platforms or NLEs. I need something that is a bit more standard, like ProRes or DNxHR – or freely available regardless of platform – like Grass Valley HQX.
I am evaluating other NLEs at the moment. VEGAS basically can’t interop with anything else, so I’m practically forced to at the moment. It is terrible at Importing and Exporting AAF files ☹
Nothing that I exported out of Resolve comes into VEGAS Pro properly (if at all), and exporting Audio Timelines results in the messiest track layouts I have ever seen in my life when imported into a DAW session…. EVER (unusable de facto).
Don’t like how heavy Resolve feels on my system (esp. my Laptop). Might go to Premiere Pro. Its AAFs are flawless when I import them into my Audio apps, and Resolve has bad CODEC support (can’t export XAVC-Intra Video, Premiere Pro can… H.264 is bad in DAWs).
-
Quote: ” I’m sorry to say that it will never replace a good tower if you want to get serious with your editing. It’s great in the field for basic stuff but not much else.”
VEGAS has the system requirements of a consumer NLE, and half of those have a better Chroma Keyer that works just fine on potato machines…
This is completely ignorable, IMO.
If you run other software like Adobe Pr/Ae, Avid Media Composer, DaVinci Resolve/Fusion, etc.; then the specs are a bit more up to question.
Also, some plug-in packs (i.e. BCC Continuum, Sapphire, Mocha) can benefit more from the higher specs.
But, that is due to the system requirements for those 3rd party products, not VEGAS Pro itself. If you’re editing with VEGAS Pro and using, predominantly, stock plug-ins/effects, you don’t need much hardware to edit well on it… and you don’t need a Desktop at all. A decent laptop more than suffices.
-
Both of those plans were always available. So I’m not sure what the issue is… Is the issue which one Adobe defaults to showing potential customers?
Both the $9.99 and 1TB $19.99 photography plans have always been available as different choices… for years.
-
How many other applications have you used, though?
There are DAWs that import Premiere Pro AAFs fairly flawlessly, and are pretty good from an Audio Engineering standpoint (Samplitude, for example). The are also Wave Editors like Sound Forge and WaveLabs that do this very well – even years-old versions…
Audition is certainly not needed, though it may be more convenient to some. If you already have CC All Apps, then it should be your obvious first choice.
Plus, it costs so much more in the long-term. Premiere Pro by itself is palatable to me, but using Audition means going All Apps; and there is too much unnecessary stuff in there to justify the cost – stuff that I don’t need (but would have to force myself to use simply to justify the tariff).
Generally, I don’t do audio work beyond what it necessary for timing, etc. in my NLE. Once I’m done with the video, then I bring everything into my DAW and do all of the audio there. This also makes the entire process/workflow less distracting to me, and a bit more efficient.
-
Surface Book 2 isn’t exactly a workhorse…
Premiere Pro has a setting to delete Cache every # Days or delete the oldest files when the Cache Exceeds # MBs or GBs.
It’s in the settings.
-
You can buy DVD Architect Pro 7 off of Humble Bundle for $25 right now. And this is like the 5th time in the past 2 years that it has been on there (and the 3rd time in the past year, or so).
https://www.humblebundle.com/software/vegas-pro-even-more-rebundle
-
This is the problem…
1. Even though HQX Supports Alpha Channels, VEGAS Pro is HARD-CODED to disallow you to render the Alpha Channel unless you’re rendering to Uncompressed AVI.
2. While VEGAS Supports rendering to ProRes 444 (“MAGIX Intermediate,” formerly “MAGIX ProRes”), there is no option there to render the Alpha Channel – so it cannot be done.
Kind of hilarious when you think about it, given this is a Windows-only product…
Unless you use Image Sequences, Uncompressed AVI, or Legacy QT Framework/CODECs, there is no way to get Alpha Out of VEGAS Pro – short of using a third party tool to create assets that require Alpha Channels (After Effects, Motion, Fusion, Titler Pro/Title Studio, etc.), rendering from there, and then importing the rendered clips into VEGAS Pro.
—–
Personally, I’m investigating moving off of VEGAS Pro – likely to Premiere Pro CC. The workflow is becoming a time-wasting virus of despair. I got cussed out after sending an [VEGAS-generated] AAF out and my 19 Audio Tracks became over 160 on the Sound Designer’s DAW because VEGAS puts every clip and L/R channel of those clips on a different track… completely random tracks (i.e. a clip could have 20+ tracks between its Left and Right Channel – it’s way worse for Surround). I had to download a trial of Premiere Pro to “fix” the problem, which certainly was a LOT faster than having him manually fix the session on his end, since the generated AAFs were practically flawless… Thank God Adobe offers trials…
I only need the NLE, so $20.99/mo. isn’t much to pay, and it’s not like VEGAS 365 is much cheaper, since you’re otherwise basically are forced to upgrade yearly just for the smallest of QoL improvements (so, a subscription de facto).
The problem with QT in VEGAS has more to do with awful development than a reliance on QT. You can easily transcode Animation Files to a format that doesn’t require QT, but you can’t even batch convert easily without a[n overpriced] third party extension. It supports CODECs that support Alpha, but forbids you from rendering out the Alpha Channels. It’s as if the NLE is working against you at every turn – like a marketing promotion for competing products.
-
Cut is not meant to be a replacement for Edit. I think complaining about some of these things is missing the point, a bit.
