Forum Replies Created

  • Lars Hansen

    October 13, 2014 at 2:55 pm in reply to: rounded corners not working on shape layer

    Thanks guys. It worked. Another problem was that I had the shape type set to polygon instead of star.

    Cheers, Lars

  • Lars Hansen

    October 13, 2014 at 12:57 am in reply to: rounded corners not working on shape layer

    Hi Johnny, here’s the image. Shape layers 5 and 6 are duplicates of shape layer 7 but with different rotation directions and speeds.

    Thanks for your help.

  • cheers, as I want to use it in AE I’ll look at that option first.

  • Lars Hansen

    May 16, 2014 at 12:59 pm in reply to: Randomly positioned objects: static to motion

    After more research and experimentation I figured out how to do it.

    I used the expression
    wiggle(thisComp.layer(“Null 2”).effect(“speed”)(“Slider”)/10,thisComp.layer(“Null 2”).effect(“Position”)(“Slider”))
    to set up the original random motion of the objects. I used two sliders referenced to the layers to get different speeds and origins.

    I then duplicated the comp. The first comp I called motion, and the duplicate I called static.
    In the static comp I converted all of the expressions to keyframes (Animation/Keyframe assistant) and then deleted all the key frames and the expression. I was left with a static comp with all of my shapes in the start position of the motion comp.

    I then keyframed the scale of the objects in the static comp from 0 to 100 adding an inertial bounce and staggered the layers so they came up one at time. I also added a new wiggle expression to the static objects to they would shiver at the very end of the comp.

    I put the static comp at the beginning of my sequence and the motion comp just after it so now the shapes pop in, bounce a bit then shiver and start to move around randomly. At the end of the motion comp I used the slider to pull all of the shapes back to a single position.

    Here’s the sequence

    practice random position static to motion

    Now I will use the connect layers script to bind them (I originally thought about using Newton2 but that won’t do it)

    Cheers

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