Forum Replies Created

  • Thanks for the info, Darby and Ted. It was in fact the view being set to “Front.” One more confusing little AE frustration gone forever.

  • My apologies for not listing every single element of my rendering setup in the post. I was thinking it might just be a common problem with an easy answer, and I wouldn’t need to make everyone read a novel. I was just trying to make the point that I did in fact try other options before posting my problem here, and am not in fact “lazy and/or clueless” as was inferred.

    The render hangs at different frames every time, and it has happened to a few different comps I’ve tried to export that contain some similar effects, but it’s usually around 2/3rd of the way through the comp. It doesn’t happen all the time either, so I have been able to render out full comps some of the time, without changing anything. I’ve also rendered out tif sequences, with “skip existing frames” checked, and it has stopped and hung there, in which case I restarted it. I really don’t know what else to tell you, it just seems random. It only happens some of the time, it happens to multiple different comps. I could list all the effects I’m using if that would help.

    -fractal noise
    -knoll EZ light factory
    -lens flares
    -the “Bad TV” preset and all that that entails
    -misfire
    -Trapcode Lux
    -Trapcode Shine

    and tons of the standard things, levels, curves, etc.

  • Okay, let’s go down the list and see what I already researched and tried before posting my problem:

    * I got the free upgrade to AE 9.02 a week ago.
    * I never have Open GL on for rendering.
    * I am using multiprocessing, and I’m familiar with both of those articles. For my memory and multiprocessing settings I leave 2 GB of RAM free for other applications, and I have it set to 2 GB to use for minimum allocation per CPU, thus cutting the cores I’m actually using out of the 8 available down to 4, so I am neither starving my software of RAM or overscheduling all of my cores.
    * I am using HD video, if my understanding of what HD and HDV refer to is correct, which it should be based on this article I read on the CC website: https://library.creativecow.net/articles/kolb_tim/hdv_vs_hd_primer.php I’m not sure what camera it was originally shot on (the footage was shipped to me on a drive from another country) but it has a 1920×1080 resolution, a color sampling of 4:2:2, and ProRes 422 codec. Whether it was shot originally on HDV tape and converted to the current codec I do not know, but it is currently in an HD frame-accurate format.

    So, if there is anybody out there who knows why my renders are mysteriously stopping without giving any error message, just freezing the time indicators and progress bar, I’d appreciate any constructive input. Thanks again.

  • Kyle Romaneck

    March 12, 2010 at 6:50 pm in reply to: reduce range on keyframed audio parenting

    Worked like a charm, thanks!

  • Kyle Romaneck

    March 12, 2010 at 4:00 pm in reply to: export OMF from AE CS4 on a mac?

    Thanks for the tips guys. I ended up just exporting the comp the premiere pro and exporting an OMF out of that.

  • Kyle Romaneck

    May 14, 2008 at 10:14 pm in reply to: sometimes won’t render whole work area

    I’m on a Mac Pro running OS X v. 10.5.2.

    I use the render queue, not File>Export.

    I am using Quicktime 7.4.1. I know all about the headaches that 7.4 caused myself and many others.

    kyleromaneck.com

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