My apologies for not listing every single element of my rendering setup in the post. I was thinking it might just be a common problem with an easy answer, and I wouldn’t need to make everyone read a novel. I was just trying to make the point that I did in fact try other options before posting my problem here, and am not in fact “lazy and/or clueless” as was inferred.
The render hangs at different frames every time, and it has happened to a few different comps I’ve tried to export that contain some similar effects, but it’s usually around 2/3rd of the way through the comp. It doesn’t happen all the time either, so I have been able to render out full comps some of the time, without changing anything. I’ve also rendered out tif sequences, with “skip existing frames” checked, and it has stopped and hung there, in which case I restarted it. I really don’t know what else to tell you, it just seems random. It only happens some of the time, it happens to multiple different comps. I could list all the effects I’m using if that would help.
-fractal noise
-knoll EZ light factory
-lens flares
-the “Bad TV” preset and all that that entails
-misfire
-Trapcode Lux
-Trapcode Shine
and tons of the standard things, levels, curves, etc.