Forum Replies Created

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  • Kim Segel

    September 16, 2009 at 3:44 am in reply to: Rotoscoping large scenes?

    …and then sometimes it is all greenscreen!

    Here’s a set from Ironman 2 – about 5 shipping containers high (40 ft ?):

    Ironman 2 set

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

  • Kim Segel

    September 16, 2009 at 3:14 am in reply to: Motion detection with still background, moving subject

    Try the “Time Difference” effect.

    Paint out any leftover stuff and you might add a garbage matte to help.

    Good luck…

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

  • Kim Segel

    September 16, 2009 at 2:40 am in reply to: Old movie light damage

    Not hard.

    Add a LEVELS to your layer.

    Raise the OUTPUT BLACK to about 30 (or to taste, depending on the shot)

    Switch the Channel tab to RED (from RGB)
    Increase the RED OUTPUT BLACK to about 60 (or to taste)

    Ta da.

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

  • Kim Segel

    September 16, 2009 at 1:57 am in reply to: tv light effect

    One weird solution (to doing it on set) is use a TV simulator, which creates the flickering from a TV.

    You can find one here at Smarthome, it’s only 32 bucks.

    Good luck!

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

  • Kim Segel

    September 16, 2009 at 1:53 am in reply to: Using small element to form shapes

    The easy way to do this is to use a font (like a dingbat font) and just type in and animate what you want.

    Look here here for a wide varity of dingbats.

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

  • Kim Segel

    May 23, 2009 at 8:05 am in reply to: Fast Computer – Slow Rendering!

    There is a way in CS3 to regulate the number of processors used: there is a free script called “Throttle” that will let you do that.

    https://74.125.155.132/search?q=cache:mz4Qk6c8bzgJ:aescripts.com/throttle-12/+ae+throttle+script&cd=2&hl=en&ct=clnk&gl=us

    It even lets you render in the background.

    To improve your rendering you might want to have 3 Mb per CPU.

    Good luck!

    Kim

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

  • Kim Segel

    May 23, 2009 at 7:30 am in reply to: Jagged Lines

    You might try the “reduce interlace flicker” filter. It adds a very light softening that can help get rid of jaggies…

    Good luck!

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

  • Kim Segel

    May 19, 2009 at 8:04 am in reply to: Keylight and Tracking Points

    Hey Dan,

    Well, there is bad news and good news:

    The bad news is, yes, you have to mask all these out.

    The good news is that, hey, you were tracking anyway! So once you do your tracking, send the tracker data to a null, and then you can apply it to the marker/masks instead of chasing them around manually.

    Next time use blue markers on green screen, or vice-versa.

    Good luck!

    Kim

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

  • Kim Segel

    October 15, 2008 at 10:00 am in reply to: FCP reads framerate incorrectly on import

    I had the same problem. It seems to only apply to QT out of AE.
    To avoid the extra transcode step – I export out of AE as AVI/Uncompressed.

    FCP reads this correctly as 29.97 on import.

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

  • Kim Segel

    September 7, 2008 at 7:36 am in reply to: Removing Head With Green Screen

    You’ll need to shoot the elements in two parts:
    The ‘body’ actor (in the green hood)
    and the ‘head’ actor against green.

    The biggest problem is the choreography of the two.

    Be sure to put trackers around the neck and hands of the body actor.
    Put the head actor on a turntable.

    First:
    I would have the body rehearse the action with a dummy head.

    Second:
    Then shoot the body plate.

    Third:
    Rehearse the head plate while lining it up roughly with the body plate, spinning it to match the camera angle. Have the actor crouch to match the boom angle (up/down) as the head comes off.

    Fourth:
    Shoot the head plate and do an on-set quick and dirty track and comp to make sure it’s working.

    Cheap tip:
    If the head is moving his head around – it can help cover up mismatch in the action while the head is still on the body…

    Good luck!

    A computer once beat me at chess, but it was no match for me at kick boxing.

    –Emo Philips

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