Forum Replies Created

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  • I opened your project and also could not get it to work using Obscuration Layer. So I precomped the christmas tree, moving all attributes into new comp. Then in main comp, I make the new precomp 3D, turn off accepts lights, and then in particular I chose that layer as the obscuration layer. Seems to work now. Hope it works for you. Cheers.

  • Obstruction layer should do it. That is under “visibility”. If that is not behaving as you want it, I believe you will have to make 2 instances of particular. So get the particle exactly like you want it. Then duplicate that layer. Again, you will have to play with the “visibility” settings. Change the far and near vanish on those 2 layers until the end where your layer lives.

  • Kevin Reiner

    March 11, 2020 at 7:16 pm in reply to: AE CC 2015 Second Monitor

    I had similar problems when I was on High Sierra. Try this:

    In OS prefs/Mission Control
    toggle off:
    Displays have Separate Spaces

    You may have to restart AE. If that doesn’t work, reopen that pref and also toggle off
    Group Windows by Application
    Restart AE and try again.

    Hope that helps,

  • If the camera is locked you can try doing a difference matte to isolate the actors. Then you can adjust the background without worrying about the actors as much.

    Neat Reduce Noise might help get rid of that grain.
    Otherwise, some rotoscoping will come into play.

  • Kevin Reiner

    August 9, 2019 at 6:59 pm in reply to: Need some advice on building a video wall effect

    No need to make the precomp of 17280 width. In master comp, just change camera to front view and dolly backwards to see what you’re doing from a distance. You can make the 4×9 grid from that view, then create a custom camera to animate.

    This script may be helpful:
    https://aescripts.com/layers2grid/

  • Kevin Reiner

    November 12, 2015 at 3:03 am in reply to: auto center anchor point?

    https://aescripts.com/repositionanchorpoint/

    I use this scrip at lease 20 times a day. Very simple but so useful. It moves your anchor point to the middle, the corners, or the sides without messing up your animations.

  • Kevin Reiner

    February 24, 2015 at 10:00 pm in reply to: Fill Character with Matte Colour and Animation

    Yes, just use your greenscreen layer as an alpha matte.

    So…

    1. Precomp your animation
    2. Place your greenscreen footage above that layer and get the key done.
    3. On the animation layer, in the TrkMatte column, select “Alpha Matte_[GS LAYER]

    – Kevin

  • Kevin Reiner

    February 23, 2015 at 3:44 pm in reply to: which technique is this on brilliant music video

    Looks like a lot of image stabilization tricks (stabilize to performer’s head and then jump zooms). And then the image manipulation of certain object probably entailed multiple effects. Perhaps liquify for many. A lot of masking and resizing to (the tunnel shot). Not just one effect throughout though.

  • Well, I appreciate your no-B.S. advice. As do many. So thanks.

  • I too enjoy Bob’s posts on the cow. Pulls no punches, but seems like good honest guy.

    I do wonder if he does everything in his life with as much swagger. I’d like to watch him return a wrong order at a restaurant. “I ordered this medium-rare, does this look medium-rare, NO IT DOES NOT.”

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