Kevin Kefgen
Forum Replies Created
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The power zoom or power rack, as I’ve heard it called (making the hall look longer) is tricky, but looks cool when done right. It’s a combination of dolly in and zoom out at the same time. You just need to be able to get the timing right with the camera move and the lens zoom.
Hope that helped!
Thanks for reading!
Kevin Kefgen
Edit Guppy Post Production
Las Vegas, Nevada -
Got it figured out!
As it turns out, the Creative Audigy audio card needed updated drivers. Without the card, it played fine, just no audio. Did the driver update, all was right with the world! Just putting it out there for anyone else who has this problem!
Thanks for reading!
Kevin Kefgen
Edit Guppy Post Production
Las Vegas, Nevada -
Serge…
Thanks for the help! Still haven’t gotten the art from client, may not now. But figuring the edge thing helped immensely in creating an apple for another client! You truly are the king, my friend!
Thanks for reading!
Kevin Kefgen
Edit Guppy Post Production
Las Vegas, Nevada -
Serge…
Thanks for the fast action, my friend!
Begin edit Ignore below… I’m just editing for anyone else who may have the same problem. I probably should do the search before replying, but I tend to be backward on occasion. The answer to the below is to start with a ten pixel circle from Illustrator. Then add the edge, then rotate the object 90 degrees.
I have created the edge, but it still looks like a flat front and flat back with the nice round sides. What I want to do is make the front face and back face round as well. I am using the original bottle Illustrator file, which is the basic shape. In your tutorial, your Illustrator file didn’t seem to look anything like the bullet you ended up with. That may be my problem at this point. Should I not be using my bottle Illustrator? If that makes sense, anyway.
I am using 4.08, by the way, on a PC. Thanks again for the help!
Thanks for reading!
Kevin Kefgen
Edit Guppy Post Production
Las Vegas, Nevada -
Jon…
I hadn’t even thought about that, my friend! Thank you for the insight!
Thanks for reading!
Kevin Kefgen
Edit Guppy Post Production
Las Vegas, Nevada -
Jon…
That did it! My problem was being afraid of the resizing. I thought that was gonna be a lotta hassle, not thinking about just cropping it to the same size as the original. Much thanks!
Another question, though… You said you have more control over the image map layer as opposed to the tga. How’s so? Other than being able to offset the image map, I can’t see much difference.
I realize that I am pretty good at AE, but every day, I also realize I know less than a quarter of what it can do!
Thanks for reading!
Kevin Kefgen
Edit Guppy Post Production
Las Vegas, Nevada -
Serge…
No gradiants? Is there any way to fake it? I have an object with two different gradiants in it, and while I can get the object itself in with no problem, I can’t skin it at all. Any ideas?
Thanks for reading!
Kevin Kefgen
Edit Guppy Post Production
Las Vegas, Nevada -
Kevin Kefgen
January 15, 2007 at 6:58 pm in reply to: Retain original tapes timecode, JVC HD100 when captured?In the effects menu, there is a timecode effect. Apply it, using the option to use your own time code. Put in the first frame’s code, and it should work like a charm.
I had to do this for ten tapes to dump to DVD for someone else to do an EDL. Worked great!
Thanks for reading!
Kevin kefgen
Edit Guppy Post Production
Las Vegas, NV -
I used the DVRaptor for two years (maybe more… lost track of time) and loved it. Small file sizes, and most important, output for the monitor. When I upgraded to PP2, I had to rewire the set up to get a monitor out, and it’s through the DSR-11, not off the computer itself. Such is life, but I can say I had no complaints with the DVRaptor.
Thanks for reading!
Kevin Kefgen
Edit Guppy Post Production
Las Vegas, Nevada
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I’ve done that, but in reverse… I’m doing broll, turn the audio off, go to interview segs, and forget to turn it back on. While yes, it is a pain, it was always my oops. The way I found to get around it was once it was done, go in, delete the media files from the project window, but keep the unbatched file. Right click it, go to properties, and click on audio. It’s a workaround for after the problem has occurred, I understand, and it’s not quite what you’re looking for, but it does help. Then just rebatch. No re-logging or anything necessary.
Thanks for reading!
Kevin Kefgen
Edit Guppy Post Production
Las Vegas, Nevada