Kevin Camp
Forum Replies Created
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you could do it with card wipe/dance… you’d have to create a large image (or precomp) out of your 2000 images. each image would need to stay within a grid cell, but it could be any shape, size or orientation with that cell. you would just leave the negative space between the images transparent.
i seem to remember a script or expression that could position layers randomly…? if it worked in 3d space you could try that and then animate a camera thru them.
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
what did you capture to in the avid, meridian 1:1, avid dv…?
describe the funky edge a bit… when you mention edge issues on moving parts of a subject while keying, i immediately think of a jagginess or waviness due to interlacing and trying to choke the key a little.
since it seems to be limited to moving areas, do you think the edge key issue is due to motion blur? did you do any prep before the key, like junk matte the subject to better define the a keying area (limit the amount of information to key out)?
if you haven’t already seen it aharon robinowitz did a tutorial on creating supertight junk mattes. that process can be spead up a bit using a duplicate of the inital keyed footage as a track matte and applying minimax to the alpha to expand it rather than auto trace.
anyway, tightening up the junk matte can help in maintaining detail in softer areas, like motion blurred edges, if you think that may be causing problems.
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
yeah, cc sphere will use the layer as a texture map to wrap around a sphere, you wouldn’t need a circular mask to cut it out or define it, it will create a circle when it wraps you image around a sphere… if that is what you are doing.
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
i’m not sure if you are animating scale or z position (if its a 3d layer)… but try setting the end keyframe to easy ease. select the keyframe then choose animation>keyframe assistant> ease ease (f9). this will ease the interpolation to the final keyframe.
you can further tweak the interpolation by selecting your animated parameter (scale, position…) and clicking the graph icon in the timeline to show you the motion graph. pull the handles to change the curve.
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
so you have a layer that’s and image or footage, you make a circle (holding the shift key to create a perfect circle), apply the standard spherize effect and adjust the radius to match the mask circle, and your spherize ‘circle’ won’t match your mask circle?
what version of ae are you using? are you using other effects on the same layer?
if you have other effects on it, you may need to precomp the layer with the other effects on it and apply spherize to the precomp (maybe the mask too).
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
it sounded like such a usefull script that chris green already wrote one called Separate_Masks_in_Layers. just scroll down the page a bit, about 7 or 8 down.
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
without being able to see the funky edges it’s a little hard to say…
you’re sure you are separating the fields correctly? to test, create a comp that is double the frame rate of the footage, drop the footage in. ram preview, or advance thru the footage frame by frame. does the movement in the footage seem correct? if its wrong, it seem to move forward then backward every other frame.
if fields are separated correctly, let us know how you captured from digibeta (what codec, hardware, etc.) and if you converted that to get it into ae.
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
yep, once you have a tileable image, animate the position of the image so it goes from just offscreen from the bottom to just off screen from the top, for example. then position the end keyframe one frame beyond the length of the animation (this will make the move loop seemlessly. then you can use motion tile to make it 300% longer (motion tile will create duplicates of the image above and below). now you should have a continuous loop.
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
i’m not too surprised by ae6.5 having some issues with a macbook… there are many issues that i’ve run into with 7 on an intel mac (quad macpro).
i’m kind of surprised with such an odd issue on a powerpc g5. which g5 do you have? and what osx version are you running? selecting about this mac will give you the number of processors, speed and osx version; more info will give you the graphics card and bus type (agp, pcie…).
i suppose as a work around you can save the ram previews, you’ll just be limited by how much preview you can fit into your ram.
Kevin Camp
Designer – KCPQ, KMYQ & KRCW -
i can’t think of a way to get ae to release the masks to layers… but you can do it with illustrator.
you could select all your masks, then copy and paste them into illustrator. from the layer palette choose release to layers (sequence), then pull your released layers out of the parent layer and delete the parent. save and import as comp into ae.
the draw back is that they will no longer be masks, they will be layers…. and if you needed those masks to ‘mask’ part of the original layer, that layer won’t be there. even if your original layer was a still image, it would be just as much work (maybe more) to create a clipping mask for each mask/path for your image, release to layers and import into ae.
a script could probably be written that could duplicate that layer the number of times that it has masks, and remove all masks from those layers except the one that matches the layer number, thus separating your masks to layers. but it would take me longer to figure out the script and test it than it would to do it manually (i think you can do this manually in about 15 minutes).
you might want to post this in the expressions forum… those who know java and ae may be able to write this quickly, and it does seem like a useful script (it seems like a straight forward process, but it would take me a long time to look up the java to write it).
Kevin Camp
Designer – KCPQ, KMYQ & KRCW