Forum Replies Created

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  • Kelly Griffin

    September 29, 2011 at 9:45 pm in reply to: Importing images in their native size (?)

    Thanks Mike. I’m going to submit it right now.

    I’m “Pro Choice” when it comes to different ways of skinning a cat.

    –Kelly

  • Kelly Griffin

    September 29, 2011 at 9:33 pm in reply to: Importing images in their native size (?)

    Yo Mike, I was thinking more Digital Fusion than Velocity…

    Regardless, with all the other “ten different ways to do the same thing” approach Vegas has, I’m just surprised that Vegas takes this mandatory approach to something like this.

    I think it’s safe to say that just about any thought process starts with “Show me what ‘no change’ looks like first, so I can know how to make a change.”

    Anyway, I’ll try what you suggest, but I’m just surprised that with the jillions of tools Vegas provides it doesn’t give me the choice about how to start my own manipulation of elements.

    Taking deep breaths,

    –Kelly

  • Kelly Griffin

    September 29, 2011 at 8:12 pm in reply to: “Bleeding” an image (?) as a Last Resort

    Okay, thanks Mike, I’ll try that.

    –Kelly

  • Kelly Griffin

    September 29, 2011 at 1:33 am in reply to: “Bleeding” an image (?) as a Last Resort

    I tried Matt’s suggestion and got the exact same results. I may try Tyson’s idea for approval renders, but I should have been clear earlier that I get the same issue with 720×480 MPG2 renders. Everything’s perfect with 720×486 MOV renders, but I just can’t figure out W-H-Y this is happening. No matter what I’ve tried, Vegas wants to take my letterbox image and shrink it about five or six pixels on the left and right, making the underlayers show through.

    So (I guess), back to my original “bleeding” idea… How can I make a top and bottom black strip that goes wider than 720 (and stays that way during a render), bleeding out past the actual frame size so that fullsize MPG2s and 640×480 WMVs will look correct?

    Thanks… sorry if I’m exasperating to anyone.

    –Kelly

  • Kelly Griffin

    September 28, 2011 at 5:51 pm in reply to: “Bleeding” an image (?) as a Last Resort

    That’s a cool idea, Matt, and I’ll try that.

    But, I guess my bigger issue is just understanding why I’m getting what I’m getting when I’ve never encountered it with other programs before…

    –Kelly

  • Kelly Griffin

    September 28, 2011 at 4:55 pm in reply to: “Bleeding” an image (?) as a Last Resort

    Hey Mike, yes, project properties are at 720×486. Letterbox image is also 720×486.

    But, I’ll try what you suggest and hope for the best, thanks.

    –Kelly

  • Kelly Griffin

    September 28, 2011 at 4:45 pm in reply to: “Bleeding” an image (?) as a Last Resort

    Yeah, well, I’m just baffled why if project settings are 720×486 and an image is 720×486 how they don’t fit EXACTLY.

    I’m going to check Mike’s “Match Output Aspect” setting, but I could swear I looked at that as well…

    Harumph,

    –Kelly

  • Kelly Griffin

    September 23, 2011 at 9:12 pm in reply to: prerendered files

    Ah… makes sense. Thanks.

    I miss the days of lots of brute force hardware pushing stuff out to monitors in realtime…

    –Kelly

  • Kelly Griffin

    September 23, 2011 at 8:38 pm in reply to: prerendered files

    Can someone please explain what a prerendered file is (and does)? At first I thought it was a “sub-clip”, but from reading this thread it doesn’t look like it is.

    I asked the question to a tutor guy I hired awhile back and he didn’t know what it was, either.

    Is this filepath something I need to/should address every time I start a project?

    Also, why is it defaulted to “Good” instead of “Best”?

    Thanks,

    –Kelly

  • Kelly Griffin

    September 23, 2011 at 5:58 pm in reply to: “Group move” so everything does (?)

    Great, thanks Mike & Steve!

    –Kelly

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