Forum Replies Created

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  • Kelly Griffin

    October 11, 2011 at 4:23 am in reply to: Vegas 10 doing what it wants (not what I want!)

    Okay, so here’s what I’m experiencing:

    (1) I put a 30-sec WAV music file on the timeline from my “keeper” folder for ongoing projects. Use it all the time.

    (2) All is well. Save the VEG. Close Vegas.

    (3) Launch Vegas, open the VEG and my WAV music file displays the correct name on the timeline but the timeline is playing audio from an MXF file that is from a take I’m not even using. I went to do the “replace” thing and the file I want to replace isn’t even part of the project.

    (4) Likewise, there are two other video events that keep getting replaced in the same manner as above. I’ve saved copies in different places on my file system and it all turns to crap as soon as I open the file again. The rest of the spot is fine– only these two video events and three audio events (two wrong picture with sound, plus music track that’s hosed) are affected by whatever the hell’s going on.

    If anyone has any idea what’s happening to me I’d sure like to know how to deal with this. I got zero done today dealing with this.

    Thanks,

    –Kelly

  • Kelly Griffin

    October 11, 2011 at 1:13 am in reply to: Vegas 10 doing what it wants (not what I want!)

    Okay, Tyson, I got the “good” and “bad” spreadsheets, and I found the bad files and their paths. So, now what do I do? 🙂

    For example, I see my music file in column F with its correct name, and I see that its filename is one of the MXF files from elsewhere in the project (the music file is a WAV file from an altogether different part of the file system).

    Now that I see the issue, how do I fix it?

    THANK YOU!

    –Kelly

  • Kelly Griffin

    October 10, 2011 at 11:29 pm in reply to: Vegas 10 doing what it wants (not what I want!)

    Hey Tyson–

    I started through your instructions and got as far as “Alt-F6”, which didn’t do anything. What’s that supposed to do?

    –Kelly

  • Kelly Griffin

    October 10, 2011 at 9:50 pm in reply to: Vegas 10 doing what it wants (not what I want!)

    I’ll try that, but meantime, here’s what I save…

    … and here’s what I get when I reopen the same VEG:

    –Kelly

  • Kelly Griffin

    October 9, 2011 at 5:46 pm in reply to: Changing My Paradigm

    It was a “Brightness/Contrast” FX.

    –Kelly

  • Kelly Griffin

    October 7, 2011 at 10:53 pm in reply to: Changing My Paradigm

    Another Vegas user asked if I’d tried copying from one VEG and pasting into another VEG via another instance of Vegas (and now I think I recall this from several months ago).

    I just tested that and it did exactly what I’m trying to do (except that it didn’t paste the VideoFX attributes… anyone know why?).

    Anyway, big hurdle solved if this continues to work like it seems like it might…

    –Kelly

  • Kelly Griffin

    October 6, 2011 at 7:54 pm in reply to: Changing My Paradigm

    Tyson: So, with your advice is it sounding like my thinking is sound in having each different spot its own VEG?

    Can you explain “Foo”? I don’t know what that is…

    And, I’ll have to look into what “Add as take” is all about. Haven’t used that before, and if you’re inclined to provide a quick explanation that would be swell.

    Thank you,

    –Kelly

  • Kelly Griffin

    October 6, 2011 at 5:36 pm in reply to: Changing My Paradigm

    Mike: What you describe about making a “template”.veg from which you make each similar spot is exactly what I’ve been doing, but I’ve already run into enough instances where I’ve painted myself into a corner with separate spots being in separate .vegs and being “locked out” of cutting and pasting. I feel like I’m looking at my finished spots through a chain-link fence; ALL I have to do is copy that chunk out of that spot and paste it into this spot, change a few things and I’m done. Instead, so far all I can think to do is open that other VEG, write down a million attributes and ins/outs for all the clips and try to rebuild that section in the other VEG.

    I still don’t have confidence that “nesting” will do what I’m asking, unless I’m misunderstanding– I thought if you nest a project into another, then make changes on that nest, it’ll change it on the project from which the nest was made, no? The “chasing my tail” comment from earlier.

    What I need is to be able to copy whole chunks of several events– with all their attributes, timings, keyframes– paste them into another spot, then be able to make adjustments on what was just copied (leaving the original thing I copied untouched).

    I have one client in particular for whom this ability has saved my butt many times… I’ll have five or six spots all finished, then he’ll call and say, “Okay, my client has some new changes: Take the last four scenes from spot #6 and make that the new ending for spots #1 and #2, except change what the graphic overlay says for spot #1 to read “_____” and for spot #2 to read “_____”.

    It seems like with the method I’ve been using so far (like you described) I’d be hosed trying to do that, and if I tried to achieve it by nesting I’d screw up my spot #6 by making the changes in spots #1 and #2.

    Am I still thinking ignorantly about achieving this in Vegas? I can’t be the only person who’s run into this scenario before.

    I welcome any and all help I can get to find a solution to this. It’s the one thing that really makes me nervous about “getting” Vegas and not feeling so intimidated by it.

    THANK YOU!

    –Kelly

  • Kelly Griffin

    October 5, 2011 at 7:16 pm in reply to: Color replace on alpha elements

    Thank you!

    –Kelly

  • Kelly Griffin

    October 4, 2011 at 2:55 am in reply to: what’s the proper term?

    “Slate”?

    “Credit Slate”?

    –Kelly

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