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  • As I see it, it is more of a question on how to stitch the four views together seamlessly, which is a bit hard to say without seeing the shots. I don’t see a reason for it to be in 3D, since it is four static cameras. But you will likely need to deal with the perspective difference in the four shots as well as the lens distortion and possibly vignetting (darkening at the edges), as well as any color and exposure differences.

    Once you get them stitched together as one long horizontal comp, you can output that as a single piece of footage and then track the projectile in 2D and stabilize the shot around the projectile.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    May 20, 2019 at 11:45 am in reply to: project wont open

    Since the error message says “import” rather than open: Are you sure you’re trying to open an After Effects file?

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    May 19, 2019 at 7:08 am in reply to: Weird Distortion When Animating Path

    Most likely you need to make sure that the first vertices of the two paths are in the same direction in relation to the center of the shape.

    https://www.provideocoalition.com/after-effects-hidden-gems-set-first-vertex/

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    May 19, 2019 at 7:01 am in reply to: Very Simple but having a Brain Fart

    The simplest solution is to parent the layer to the null. Which works if you’re only going to be moving the null, not rotating or scaling, etc.

    If you want just the position, you can use
    thisComp.layer("Null 1").transform.position+[280,240]

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    May 18, 2019 at 7:50 am in reply to: Scaling text to text box expression

    Not that I recall this exactly, but I think the logic was along the lines that if you consider a single character as a unit width (“1”), the full “char_count” represents a square within which the text fits. That’s why square root is the length (character count) of a single line. Because this is not a square, however, it needs to take into account both the width-to-height ratio of the actual rectangle and the leading ratio. (In hind sight I believe the leading ratio has to be experimentally derived by changing the slider, it might be a square of the actual value, rather than a scalar. Not sure any more though.)

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    May 18, 2019 at 7:17 am in reply to: Using a layer/vector as a variable

    Sounds like you are doing the designs fully in Illustrator. The more efficient way would be to do the designs in InDesign and import the artwork. That way when you update the original source image, everything linked to it will update automatically.

    It is possible to link a file in Illustrator as well. Not sure that it works if the original is in Illustrator format, but at least if you save as PDF or EPS, you can import the file linked rather than embedded to the same effect.

    https://helpx.adobe.com/illustrator/using/importing-artwork-files.html

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    May 10, 2019 at 6:54 am in reply to: Red Giant particular animation in AE

    You just need one motion path , applied to all particles. If you randomize the life of the particle and add some turbulence that fades in over life it should hide the fact they’re doing the same motion.
    I’ve used this successfully in a reverse situation with flowers growing on the ground and then floating up in the air after a while.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    May 9, 2019 at 8:39 pm in reply to: Red Giant particular animation in AE

    Not sure if it will work for this purpose, but perhaps emitting an auxiliary particle (the falling flower) upon main particle end-of-life…?

    Actually, motion path might work better. You can keep the flowers in place for a few seconds, then have them follow a path down so as to fall.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    May 8, 2019 at 3:05 pm in reply to: Is there a wordPerSec expression?

    Note: since there’s an Ease In, it doesn’t really start at 4 words per second but builds up to it.

    Kalleheikki Kannisto
    Senior Graphic Designer

  • Kalleheikki Kannisto

    May 8, 2019 at 3:02 pm in reply to: Is there a wordPerSec expression?

    There’s probably a neater way to do this, but this should work.

    wordsPerSec = 4;
    word_array = value.split(" ");
    tTotal = word_array.length/wordsPerSec;
    t = easeIn(time,0,tTotal,0,tTotal);
    idx = Math.floor(t*wordsPerSec);
    output = "";
    for (i=0; i

    Kalleheikki Kannisto
    Senior Graphic Designer

Page 14 of 287

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