Forum Replies Created
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Juan Salvo
January 23, 2013 at 4:24 am in reply to: Anybody successfully updated CUDA driver on Mountain Lion with GTX 570 card?Sorry the drivers are the card drivers not the CUDA drivers. CUDA software still requires seperate install, but resolve does that itself, and updates are through system preferences pane.
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Juan Salvo
January 23, 2013 at 3:19 am in reply to: Anybody successfully updated CUDA driver on Mountain Lion with GTX 570 card?Yes. Works fine. Running 580s, 690s, 480s all in ml. You don’t need to install drivers. 10.8 has “magic” drivers built in.
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Are you running 9.1? Try downgrading to 9.0.4.
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Here is how Alexis himself wrote it up in the manual (on page 112):
you have a clip from a VFX system there is occasionally an associated matte file. By using ‘Add as Matte’ you place the file in the Media Pool with the correct identification, shown as a Mask icon so that DaVinci Resolve can use the file as a matte. After you have placed the main image clip into the Media Pool, highlight the clip. Then find the matte in the Clip Details display, Right-click on that matte and select ‘Add as Matte.’ In the Media Pool, the main clip will have a cyan box just before the clip name and if you Double-click the main clip, the associated matte will be shown with the Mask icon; it is linked to the main clip.
To add an external matte to a clip in the Media Pool:
1. Select a clip in the Media Pool to which you want to attach an external matte.
2. Select the matching external matte file in the Library browser, Right-click it, and choose Add as Matte.Colorist | Online Editor | Post Super | VFX Artist | BD Author
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You need to add it to each clip you want to use.
Here is a post from Dwaine about this:
https://forums.creativecow.net/thread/277/7498Also read through the manual about this.
Basically if you add a clip as matte without a destination clip selected, you can only use it in track mode.
You need to add the matte clip to each clip you want to use it on. In v9.1 you can add it to many clips at once.
Colorist | Online Editor | Post Super | VFX Artist | BD Author
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You need to add the matte clip in the media browser page. Maybe one day I’ll put another video with this, but it is covered in the manual. Just look up add as matte.
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You could easily grade to suit, but some of this is simply that aces, and f55/65 raw represent a much wider range than what’s possible even with s-log2. Nice roll off may be because there is just much more info. That said, carefully grading with slog2 should get you the same feel. Even if you had an IDT (we don’t, and you can’t add idts yourself) it still wouldn’t behave the same as RAW. I’m afraid for some things in aces raw is just better.
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Juan Salvo
January 20, 2013 at 10:26 pm in reply to: DaVinci Resolve Lite not running for CUDA issuesYou need an nvidia card in order to run resolve on windows. A small number of ATI cards are supported but only on the Mac platform. There is no non-nvidia/CUDA support on windows or Linux.
I’d strongly recommend you check the resolve config guide for more information.
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The advantage of aces is being able to debayer into a defined and much wider colorspace. With footage that is already mapped out in the way slog is, this advantage is reduced. Even slog2 is narrower than what raw and aces support. So while I suppose it would technically be possible to have an IDT that transformed rastered slog into aces, it wouldn’t give you any advantage over the exciting workflow of applying a lut or curve, and grading before/after.
Work around to mix aces and non-aces would be to IDT as 709 and then curve to grade. But I’ve had issues in past with rrt messing with the overall look in past.
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New macs have usb3. Would be nice if BMD updated ultrascope drivers with USB3 support for macs.
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