Forum Replies Created

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  • Josh Dekay

    November 11, 2014 at 4:34 pm in reply to: Shadow catcher layer won’t go away!

    Also, you might have to use an actual shape layer for your background and not rely on the comp background color.

  • Josh Dekay

    November 11, 2014 at 4:19 pm in reply to: Shadow catcher layer won’t go away!

    Try changing the blend mode of the shadow catcher layer to “Multiply”.

  • Josh Dekay

    November 11, 2014 at 4:18 pm in reply to: Align two layers across comp

    Copy that – if anything else comes to mind I’m all ears.

    Cheers!

  • Josh Dekay

    November 11, 2014 at 3:50 pm in reply to: Align two layers across comp

    Hey Daniel,

    The issue with that is that once it’s parented, if the align tools are used (Window > Align), the alignment is set to the parent only and not both words as a “group”. In other words “First” is centered, but “Second” is not. See what I mean?

    Any other thoughts?

    Thanks for the reply.

  • Josh Dekay

    November 11, 2014 at 2:06 am in reply to: Motion Graphics / Lower Thirds Graphic FPS Question

    🙂

  • Josh Dekay

    November 11, 2014 at 1:14 am in reply to: Motion Graphics / Lower Thirds Graphic FPS Question

    Hey Dave,

    I’ve been doing a lot of hunting around today. One thing that I ended up reading, which might be what you were alluding to as well, is that the frequency for the new color channel was phasing (interfering) with color channel. The quick and dirty fix was to drop the frame rate by .03fps to bring them out of phase.

    It’s funny (and as a logical person annoying – haha) when standards based on a quick fix like this are adopted and persist for a long period of time. But I’m guessing it was the best that could be done given the situation.

    Anyways, thanks again for the help 🙂

  • Josh Dekay

    November 10, 2014 at 8:29 pm in reply to: Motion Graphics / Lower Thirds Graphic FPS Question

    Excellent, thanks Daniel!

    What motion blur do you recommend in AE for this? I know there are a couple types. I’m using AE 2014.

    Btw, based on what I’ve read, it looks like Youtube plays files back at whatever rate it’s uploaded at (as long as it’s a standard rate). Is this what you’ve experienced as well?

    For this particular project, we’re stuck with 24 because it’s already shot. In the future I might recommend 30 (or 29.97) depending on how the graphics look.

    The video content is similar to Travel Channel where locations are featured. For that look, these are what you have defined as a “Show” look (30fps or 29.97), correct?

    Also, I see that AE has both 30 and 29.97 listed and Dave mentions 29.97 being “real”. Can someone elaborate on why 29.97 is “real” so to speak?

    Thanks for your time.

  • Josh Dekay

    November 10, 2014 at 7:28 pm in reply to: Motion Graphics / Lower Thirds Graphic FPS Question

    Ok, thanks for your reply.

    If anyone else has anything to add, please do. I’m sub’d and appreciate any advice/answers.

    Cheers –

  • Josh Dekay

    November 10, 2014 at 7:06 pm in reply to: Motion Graphics / Lower Thirds Graphic FPS Question

    Thank you Dave, that’s what I was thinking.

    I have a couple more questions that you might also be able to help with.

    1. How is broadcast usually handled? Say a show in HGTV or Travel Channel that features a vacationing spot? Is that usually shot in 24 or 30 these days?
    2. We’ll be delivering to the web (Youtube and the like), is it normal to shoot at 24 fps for this platform, or is it better to shoot at 30?

    Also it is bad practice to shoot at 24fps, then create motion graphics at 30 fps and then have a final output of 30fps so that the motion graphics are smoother? I’m assuming it is, but would just like to verify.

    In interest of learning, please provide reasoning for your answers.

    Thank so much!

  • Josh Dekay

    April 15, 2014 at 7:23 pm in reply to: Z-axis explanation

    Got it – thanks for your input BJ!

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