Forum Replies Created

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  • Josh Dekay

    November 20, 2014 at 8:15 pm in reply to: Reusable Animation for Lower Thirds

    Thanks Dave. Good advice as always.

    My issue is that my heading and subheadings currently have a 3D transform on them (making the full titles flip down similar to an old flip clock). See in progress snippet of screenshot:

    I might have shot myself in the foot here. 🙂

    If anything I just might have to do the leg work in favor of the effect this time around.

  • Josh Dekay

    November 20, 2014 at 7:21 pm in reply to: Reusable Animation for Lower Thirds

    Any suggestions/direction on this one, peeps?

  • Josh Dekay

    November 20, 2014 at 7:20 pm in reply to: Animated Heat Lines

    Hey Jason, thanks for the suggestion.

    Here’s what I was going for (minus the initial reveal and not fully refined). Is that possible with your approach?

    When I tried out your suggestion the heat lines entered and exited along a twisted line, but didn’t persist and wave.

    What I liked about your approach is the nice non-distorted caps.

    I might be missing something.

    Cheers –

  • Josh Dekay

    November 19, 2014 at 7:56 pm in reply to: Animated Heat Lines

    Good timing! I was just putting a rough gif together for you!

  • Josh Dekay

    November 19, 2014 at 7:41 pm in reply to: Animated Heat Lines

    Hey Stephen,

    Thanks for the link, I like how he did the masking there.

    After some more experimenting I was able to come up with something that gets me pretty close to what I was looking for with relative ease.

    For anyone who is interested, here’s what I did:

    1. Created a line
    2. Stroked it, added rounded caps
    3. Added a Wave Warp FX.

    This is perfect, although the end caps are a little distorted (tapered as if drawn with a chiseled marker tip), but not too bad.

    For the reveal:

    1. Set the anchor point to the base of the vertical line
    2. Animate the y-scale from 0 to 100.

    This also allows me to have them animate while they reveal.

    Thanks for chiming in!

  • Josh Dekay

    November 17, 2014 at 7:32 pm in reply to: Simple Tween Preset/Effect/Library?

    Hey Walter, I was just checking that out. Thanks m8!

  • Josh Dekay

    November 13, 2014 at 7:03 pm in reply to: FCP > After Effects Workflow/Files

    Hey Dave,

    I’m picking up what you’re laying down so to peak. 🙂

    I also have obtained the ProRes 422 codec so I am now good to go there.

    I have another batch of questions if you don’t mind sharing your video wizardry. I’ll try to be short/direct, some of these are probably obvious questions but I am asking for clarification and so I can fully understand and commit it to memory with confidence.

    Your workflow with proxy files does seem like a great option for us given our distance apart.

    1. Premiere seems to like editing native camera formats based on what I’ve read. However, since my coworker is sending ProRes 422, they’re already encoded and we’re no longer using native camera files correct?

    2. A proxy file should be a “editing friendly file”, in other words not h264 which is more for end user playback, correct?

    3. For a moment, let’s pretend FCP is out of the picture and so is ProRes. Assuming #2 is true, It would be better to use something like a QT with the PNG or Animation codec *at a lower resolution* (i.e. small dimension, then scale it up in the editing program), than say a large 1920 x 1080 video that is highly compressed with something like h264, correct?

    4. Regarding #3, the reason certain files are better for editing than others is that the editing software doesn’t need to encode/decode the file as you’re working on it, correct?

    5. Regarding #4, this would mostly apply for larger files that can’t be stored in ram, correct?

    6. I don’t have ProRes 4444, but did experiment with the PNG (RGB+A) codec in a QT container and liked the results. However, a minor thing came up that I am curious about. When exporting from After Effects via Adobe Media Encoder, there was no option that I saw which allowed for exporting with an alpha channel (i.e. no RGB + A). However when I exported from After Effects via “Render Queue” I did see this option. Easy enough to use Render Queue instead, but curious to know why this is not available in AME?

    7. I was able to export with an alpha channel from AME, however I had to use the GoPro CineForm with Alpha (RGB 16bpc) or (RGB 8bpc) in order to get the alpha out. Do you still recommend the PNG codec instead of this?

    8. These are all editing friendly files, correct? Animation codec in QT, PNG codec in QT, ProRes 422 including ProRes 422 Proxy.

    That’s all I have. I really appreciate your help and input on this!

    If anyone else wants to chime in to help ease some of my burden off of Dave, please do. 🙂

    Thank you!

    PS – As an aside, for future projects my coworker is probably switching to Premiere Pro.

  • Josh Dekay

    November 13, 2014 at 12:02 am in reply to: FCP > After Effects Workflow/Files

    Thanks for getting back to me Dave.

    Let me give you a little more background to help paint a picture of things.

    We’re a small company that has built a digital product/smartphone application that allows users to create reviews of businesses, services, hotels, etc.

    That screenshot was sent to me from my coworker when we were discussing workflow. He has FCPX, but I don’t. I have the Adobe Suite. He’s literally stationed on the other side of the planet.. I’ve worked with him for a number of years very closely, creating software.

    I’m actually the UI Designer and Creative Director for our company so I have final say in how things look, etc. If there are any changes, they’re probably coming from me – haha! My coworker on this project is a Software Engineer. At this point, we’re content with his edit, so I don’t anticipate changes in this particular project.

    Neither of us have done this type of project before with motion graphics. Although we’ve both done some simple editing and I’ve been learning AE recently (I did a lot of animation with Flash years back). He’s getting into photography/video as a hobby. I’m getting into motion graphics and Cinema 4D for work and pleasure.

    We’re joining forces to create a video (editorial content for work) that will show off different locations in Asia.

    As you can see, it’s probably not a traditional setup since he edited it, and I’m the Creative Director/Designer who is doing motion graphics, etc. Being a smaller company with very little “red tape” to get through, we just put together the project idea and are sorting things out along the way. Hence my inexperienced questions about workflow and the like. If I was on location, I’d probably edit and do it all on my own. But he shot the footage and had the desire to edit it, so that’s why we’re where we are.

    As far as making the the animations a little longer, that sounds like great advice. Can you elaborate a little more on the technical side/implementation for clarification? Are you saying to make the nested comps longer than needed and then trim them back?

    Thanks again for your help!

  • Josh Dekay

    November 12, 2014 at 11:17 pm in reply to: FCP > After Effects Workflow/Files

    Hey Dave, it looks like we replied at the same time.

    Our plan was to have him complete the edits, then I’d take that video and create the lower thirds over the top of it in AE. From there I’d export the final file. Is this bad practice?

    I have AE and Premiere Pro, but not Motion nor FCP so I am not sure that I can even read ProRes files.

    Thoughts?

  • Josh Dekay

    November 12, 2014 at 6:08 pm in reply to: Align two layers across comp

    I used to do that more, but have gotten fast with proper alignment tools in other programs like Photoshop. Sometimes I eyeball it, and then use the tools to perfect and it doesn’t move and I think the tool malfunctioning haha 🙂

    At any rate, thanks for chiming in.

    PS – I posted a new topic in the AE forum about “FCP > After Effects Workflow/Files” just a bit ago. Why haven’t you replied yet!? It’s been at least a few minutes… It’s like you have a life outside of helping folks or something. Haha! 😉

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