Forum Replies Created

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  • Josef Brett

    May 10, 2005 at 11:13 pm in reply to: Grungy jittery video

    For jittery bits you could always use the ‘posterize time’ filter for certain parts and to get the roll, use ‘the wiggler’ on bits. Certain sections you could also duplicate and use different blending modes-like ‘multiply’ for a darker harsher look for certain parts. There’s also noise for simple and instant destruction. It doesn’t always look brilliant, but coupled with a standard ‘posterize’ effect it can sometimes work. Using a ‘Fractal noise’ layer over your main layer and blended sometimes looks interesting. If you set it to ‘Blocks’ and get it moving quickly (animate the evoloution parameter), then make it really high contrast and reasonably low opacity (on the actual layer) it can give a weird kinda diginal noise-like pixellation. Not sure if any of this’ll help, just throwing out some ideas…

  • Josef Brett

    April 25, 2005 at 9:58 am in reply to: smoothing distortion?

    sorry I’m not 100% sure what you mean. The way it was set up was that the control for the mic input we were using was set to about 2 or 3 out of ten (although the PD 170’s don’t actually have a number gauge-just a stupid solid bar). Thats why the actually audio in waveform sits very low-but is still squared off in places as if it has been clipped. Sorry if thats no further help, but I can make a more useful reply when I understand what you mean! Thanks, Joe

  • Josef Brett

    April 22, 2005 at 8:29 pm in reply to: frequency distortion or clipping?

    I was worried you were going to say that. Oh well, thanks anyway,

    J

  • Josef Brett

    April 12, 2005 at 3:21 pm in reply to: typing text effect

    Thank you all!

  • Josef Brett

    April 10, 2005 at 9:06 pm in reply to: typing text effect

    Thanks, but I’m using v6-I forgot to mention that!

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