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  • Grungy jittery video

    Posted by Moog Gravett on May 10, 2005 at 7:39 pm

    Hi moo-cows,

    I’ve been having a little trouble trying to describe a video effect I want to achieve, so bear with me while I babble.

    I want to grunge up some transitions and random spots in my video. I know you know the result I’m looking for – it’s been so over used it’s untrue!
    For example, at a random point in the footage, it needs to grunge up, roll a little, drop frames, flicker about etc. I’m thinking Nine Inch Nails (and many other rock/metal) music vids, sci-fi malfunctioning monitors and so on.
    I ran a test whereby I manually adjusted all of the values I listed above, but it was Incredibly labourious and surprise surprise, looked just like I’d gone in and manually adjusted all of the values.

    Does anyone know of an easier, less time consuming, more organic approach?

    Apologies if this is a common question, but i couldn’t find anything tutorial like, and didn’t really know what to search old posts for…

    Many thanks up front,

    Moog

    Moog Gravett replied 20 years, 12 months ago 3 Members · 3 Replies
  • 3 Replies
  • Bret Williams

    May 10, 2005 at 8:34 pm

    I’ve done this stuff by hand before, and it usually looks fine. All you usually have to do is create a few keyframes, then copy and paste. You can then copy and paste selective keyframes in the middle. Then reverse a few in time, etc.

    On the jittery stuff, make sure your keyframes are all hold keyframes. Except maybe for the roll effect. On the roll, don’t forget to squish the screen vertically. I’d just create one squish/roll, and layer that up on itself, offsetting in time until you’ve got the amount of roll you want.

    I’m sure there are some plugins out there. I generally don’t use any.

  • Josef Brett

    May 10, 2005 at 11:13 pm

    For jittery bits you could always use the ‘posterize time’ filter for certain parts and to get the roll, use ‘the wiggler’ on bits. Certain sections you could also duplicate and use different blending modes-like ‘multiply’ for a darker harsher look for certain parts. There’s also noise for simple and instant destruction. It doesn’t always look brilliant, but coupled with a standard ‘posterize’ effect it can sometimes work. Using a ‘Fractal noise’ layer over your main layer and blended sometimes looks interesting. If you set it to ‘Blocks’ and get it moving quickly (animate the evoloution parameter), then make it really high contrast and reasonably low opacity (on the actual layer) it can give a weird kinda diginal noise-like pixellation. Not sure if any of this’ll help, just throwing out some ideas…

  • Moog Gravett

    May 11, 2005 at 7:09 pm

    thanks for the tips – i shall have a play around 🙂

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