Forum Replies Created

  • Jon Bonebrake

    April 27, 2015 at 3:11 pm in reply to: Subdivision Surface UV Maping Issue

    I too would like the answer to this question. I noticed that when my perfectly created texture that I have placed on my UV is messed up once I subdivided it, mucking up the texture surface. How can you get a realistic sense of what the texture will look like once you place it in a Sub-D surface?

  • Jon Bonebrake

    January 13, 2015 at 6:17 pm in reply to: splines issue

    Wow… this: “Oops, you’re right. Problem is that both segments are running in the same direction, so when you close the joined spline it connects from top to bottom. Solution: before checking the “close spline” box, select two of the overlapping endpoints and run the “join segments” command. That will weld them and set a continuous direction for the spline. Then check the close spline box.”.

    Helped me. Fixed my problem. Thank you!!!

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