Forum Replies Created
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Jonas Bendsen
August 27, 2009 at 3:11 am in reply to: Does PP CS4 really not have a “take” column in project bins?Well what do you know! That’s exactly what I was looking for (and just submitted a request to Adobe for).
PERFECT. Don’t know how I missed it.
I was able to deselect all the columns I didn’t want to see (video duration, etc.) and select the ones I did (shot, comment, etc.).
Thanks, Tim.
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Jonas Bendsen
August 27, 2009 at 2:20 am in reply to: Does PP CS4 really not have a “take” column in project bins?It always seems like such a futile effort.
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Yes to all questions.
There’s really no reason to leave all your sequences open unless you are actively working with them all at the same time. It’s only an opportunity for you to accidentally move something, click on something and delete it accidentally, etc…
I save my projects incrementally. I’ll work on Project01 for a while, then “save as” Project02, then Project03, etc… If something gets really messed up, you can go back in time and hopefully what got messed up is in it’s original state in one of your project versions.
You can export and import sequences (not bins) into other projects. You can open a project, copy a bin, close the project, open another project and hit “paste” and your bin will copy.
If all the elements in a bin are on a TIME LINE (a sequence), you can simply import the sequence into another project. (Import>select project>select sequence). It would be nice if you could import bins, not just sequences, but that doesn’t seem to be an option (pay attention, Adobe!).
Because of this caveat, I create “Bin Timelines” for every bin that contain all elements of a bin in a sequence (on a time line).
As for backing up, you may want to explore RAID-5, RAID-1, or RAID-6 storage as well. It’s not a fail-safe, but it’s more redundant and there is less chance of losing data.
Project files are relatively small, so back them up daily to a remote location, be it just a thumb drive or to the “cloud.”
Hope this helps.
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This is my life, I edit and edit and edit and edit… -
Jonas Bendsen
August 26, 2009 at 10:45 pm in reply to: Why can you only open one project at a time in Premiere?Yes, it would be great to be able to open multiple projects. I’m currently editing a scene. Someone is sending me XML tests, but in order to not clutter up my current project, I have to close my project and open another project to test the XML files he’s sending. If I could simply have two projects open, it would be sooooo much easier (and save a lot of time).
Originally my problem was wanting to move a scene bin from one project to another (since it’s helpful to split feature-length projects up into several sections).
I discovered the import feature allows you to import an entire project, or just sequences from that project. If you want to move a scene bin to another project, simply select “import,” choose your project, choose the scene sequence, and premiere will place the sequence and all the data into it’s own bin in your current project.
Nice.
It does take a bit for Premiere to find and “understand” all the sequences for import though (I’m running CS4.1 on a PC with an i7 950, 12GB of RAM, an SSD system drive, and a RAID-5 array with 700MB/sec throughput… still takes a while with all this power).
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This is my life, I edit and edit and edit and edit… -
We’re experiencing a similar situation… trying to import Final Cut XML exports into Premiere after doing the sound sync in Final Cut.
Our Final Cut project file is referencing ,mov proxies generated from RED footage (.r3d).
The weird thing is, one asst. editor has been sending scenes as XML exports and they import into Premiere with no issue. Another asst. editor hasn’t been able to generate an XML that can be imported. Premiere always looks like it’s about to work (the yellow task bar), but then states that Premiere encountered a “generic error.”
You gotta love that… “generic error.”
So we’re not sure why one person’s XML files import with no issue, while the others is causing problems. They seem to be set up the same. I’m sure there’s one little box somewhere not clicked right, but currently we can’t figure out what it is.
Anybody with a solid answer?
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This is my life, I edit and edit and edit and edit… -
Jonas Bendsen
August 14, 2009 at 10:18 pm in reply to: Re: Export Issue (Unwanted Brigthening of Output)I am experiencing the same issue. The image looks fantastic within Premiere (corrected using Colorista), but as soon as I output it to any sort of compressed format (Quicktime, WMV, etc.) the image is darker (almost too dark to see).
I have an Nvidia 260 card with the latest drivers.
The “adjust video settings” allow you to select “with the video player settings” and “with the Nvidia settings.”
I hesitate to switch to “with the Nvidia settings,” but this is the only way to adjust anything from within the Nvidia panel. An earlier post state “at the bottom on left colum, there is a setting for “color” for tv-and video display. I turned that off becuse it was over contrasting and brightening the output” but that setting does not exist in this new Nvidia control panel.
Any suggestions?
Again, the problem I seek to solve is that footage that looks fantastic from within Premiere is almost too dark to even see once it’s exported (Adobe Media Encoder) to any compressed format (Quicktime, Windows Media, etc.).
I don’t really want to just make it brighter in Premiere before exporting, but that seems like the only thing that would work at this point.
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This is my life, I edit and edit and edit and edit… -
It would seem that Premiere is only able to link audio and video on the time line (in a sequence).
Yes, this is an incredible shortcoming of Premiere.
I have been searching and searching for a way to link files in bins (audio and video), but I don’t think Premiere supports this.
Yes, Final Cut and AVID both link audio and video in bins.
Yes, Adobe had better address this issue if they expect to be taken seriously as a Pro Editing solution.
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This is my life, I edit and edit and edit and edit… -
Hmmm… this thread almost had me convinced to bump down from a $1500 card to a $200 card.
But now I’m wondering again.
I was going to purchase a high-end Nvidia Quadro card like the FX4600 or something, but all I’m really going to be doing is editing RED footage in Premiere. So I was thinking of downgrading to an EVGA GTX-260 or something.
Everything I’ve read had me thinking I wouldn’t need the extra processing power of these incredibly expensive cards (the Quadro’s), but I’m liking the idea of being able to view something like Magic Bullet in real time.
Desicisions, decisions, decisions.
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This is my life, I edit and edit and edit and edit… -
Jonas Bendsen
July 27, 2009 at 5:09 pm in reply to: linking project media files (changing computers)To further clarify…
The .pproj file is actually just an XML file.
Even better than opening it up in a text editor is opening it with something like Dreamweaver (which formats for and has tools for XML files).
Simply replace the “incorrect” file paths with the file paths on your computer (if it’s just a simple matter of different drives, this will be pretty easy) and you’re good to go! The method I use is to copy the “incorrect” file path in the XML file, then do a search/replace with your new file path… just replace the first part with the new part.
In other words, if the wrong file path is F:\WRONGDRIVENAME 02 COPY\LL_060409_09\MAG_049\A064_0604E5.RDM, you’ll just need to replace the “F:\WRONGDRIVENAME 02 COPY” to “H:\RIGHTDRIVENAME\” (or whatever yours is) and everything should be good. So even if a super-folder has a different name (not just a drive letter issue), it should be pretty quick and easy to update the whole project.
You will need to change the path for every file at the top of your structures, but if it’s just at the “F:\WRONGDRIVENAME 02 COPY\” level, then it’s a simple matter of the find/replace function to quickly make all the changes.
Why Adobe doesn’t address this simple matter of search/find and re-association from within Premiere (it would be like 20 lines of code) is beyond me.
Hope this helps!
ps I HIGHLY recommend making changes to a COPY of your .pproj file, not the original. If you screw up your original, you could create all kinds of problems for yourself.
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