Forum Replies Created
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John Williams
October 24, 2019 at 8:41 am in reply to: Keylight AE – Noisy RED footage and a poorly lit green screen shotHi there, this is a common problem with keying, especially when the subject and background have not been lit independently as well as the RED camera being quite noisy in low light conditions.
Here’s the traditional solution.
One you’ve done your key (and always check the Alpha channel view to make sure you arnt keying through your subject, ie keying through their eyes and tweak the ‘Screen Matte’ settings if you are.) Then duplicate your keyed layer. With the lower layer, turn off all the keying effects and then use a ‘Track Matte’ this will allow you to use the alpha channel created by the layer above to matte out the layer below, because the layer below has not effects on, it will only inherit the matte from the layer above and none of colour effects applied by keylight.
If you have spill in the shot, you can add the ‘Advanced Spill Suppressor’ to get rid of any colour on your subject but make sure to tweak the settings and possibly use the ‘Ultra’ method to reduce deterioration of the image that can often be caused by over suppression (this is what brings out the noise and grain more.)
Finally, the ‘Remove Grain’ effect is very slow but can really help clean noisy footage.
Hope that makes life better;)
John Williams
Soho Editors
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CC Particle Systems is a simulated 3D effect, which means it doesn’t actually use true 3D Z space.
CC Particle World gives you Z space co-ordinates so you will need to use that one.Here’s a link that’ll explain the expression method more clearly than I can right now.
John Williams
Soho Editors
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I can’t see the ‘sequence below’ you refer to but from what you describe you can do this creating a few copied layers of your text.
One layer with the Text filled
A second layer with above that as a Track Matte.
A third layer below that with just the Stroke (outline)As you move the the original layer with your fill up and down the Track Matte masks it to reveal the outline below.
Let me know if you need more details.

John Williams
Soho Editors
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Wow, this has to be one of the worst audio problem’s I’ve heard!
Anyway, i’ve taken a look in Audition. Firstly, there’s a load of noise and nothing useful on the left channel so that can be cleared and then the clip can be made mono.
Then you can go ahead and use the ‘Noise Reduction’ Effect by selecting a sample of the noise (a gap between speaking) ‘Capturing a Noise Print’ then applying that to the entire clip.
After that running an EQ can help to bring more audio focus to the speech. These are the techniques I often use on problematic clips but o be honest with you, I unless you know what was said, I don’t think you’ll be able to make much sense of it on this clip, but i’d be happy to be proved wrong;)
John Williams
Soho Editors
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Instead of converting to a Shape Layer you could convert your Text to a Solid: Layer/Create/ Create Masks from Text.
On the solid you can apply a Stroke Effect which will use the Mask Path to draw you’r outline across. It has similar animation option to the Trim Path. For it just to create the outline and not the fill, set the Paint Style to ‘On Transparent’.
If you do your first number, then you can either Copy the Effect with the keyframes or ‘Save Animation Preset.’ This will save the Stroke effect along with the animation so you can apply it to each letter / number you create.
You can even assign a Keyboard shortcut to ‘Create Masks from Text’ so you don’t have to go through the menu every time:)
John Williams
Soho Editors
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Thanks for this. Any chance of getting a higher res version as not all the numbers are visible.
John Williams
Soho Editors
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John Williams
October 4, 2019 at 2:06 pm in reply to: Effects from Pre-Comp Not Appearing in Main Comp. (Collapse Transformations Enabled)Does it work ok with Collapse Transformations switched off in the main Comp?
Also, what is the image you are applying it to, a bitmap (regular image) or a Vector (created with shape layers or from illustrator?)
John Williams
Soho Editors
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An image would help to solve this problem.
Sometime if there’s not enough depth information in the shot (like the background is flat or really out of focus) then the camera tracker will only produce a 2D track and therefore will get no depth.Are you creating you solids by right mouse button clicking on the target and selecting create Solid and Camera?
Have you tried Mocha AE with this shot as if you may get a more soild result from that if the camera is just moving in and causing the glasses to appear scaling up.
John Williams
Soho Editors
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John Williams
October 4, 2019 at 1:54 pm in reply to: Rendering a 1080p Composition down to lower resolution wrecks qualityYou could also try scaling the Comp down using the inbuilt script:
Choose: File/Scripts/Scale Composition, if you are trying to convert a 1920X1080 down you can use a scale factor of
0.375. That will scale all layers and animations down regardless of anchor point position.John Williams
Soho Editors
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Hi there, this is a fun technique and really quite simple to create in AE. However depending on the length of the video it can take some time as a lot of the work is done with the paint tool frame by frame. Working with a drawing tablet will really speed the process up.
Once the paint animation is done, it’s then just a matter of adding colour and a glow.Let me know if you need more info;)
John Williams
Soho Editors