This is the way I would do it. Create 1 star, place it in center of comp and turn on the 3d switch. Move the star along the z position to what you what the radius of your circle to be…farther back, the smaller it will be, larger radius. Now duplicate that star as many times as you need—say 4 if you need 5 stars.
Create a null and turn on it’s 3d switch. Parent 4 of the 5 stars to the null. To equally space 5 stars, 360/5 = 72 degrees. Rotate the null 72 degrees along the Y access. Now deselect 1 more star and rotate 72 more degrees. Do this until all the stars are equally spaced in a circle. Now you can parent all the stars back to the null, rotate, scale, position and they will all move in seq.
You can also add a camera and apply depth of focus. If you want all the stars to always be facing the camera. cntl+alt+o and change the orientation to always orient to camera.
Johnny Cuevas, Editor
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