Forum Replies Created

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  • Joey Foreman

    May 1, 2008 at 7:15 am in reply to: Slipping Footage Moves Keyframes

    If I follow you correctly, I think you could temporarily change the duration of your comp to something twice or three times as long as it is- or more. Then zoom all the way out in the timeline. Now when you slip you’ll cover a more ground with less dragging.

    Joey Foreman
    Editor/Animator
    Nowhere Productions, Athens, GA

  • Joey Foreman

    May 1, 2008 at 7:01 am in reply to: CC Snow and Masking

    Precompose the layer, then mask.

    Joey Foreman
    Editor/Animator
    Nowhere Productions, Athens, GA

  • Joey Foreman

    May 1, 2008 at 2:47 am in reply to: plug or technique for layers revolving?

    You might want to think about the fact that as these “elements” are revolving,that unless for some strange reason they are rotating on their axis counter to the direction of the tornado motion, then naturally one would see the sides of the elements as they are spun.
    Without a 3d package, it will be obvious that these elements are completely flat layers – as they will momentarily vanish as they turn.
    Unless they start slowly and then get suddenly “whooshed” into the vortex with tons of motion blur.
    Just something to consider.

    Joey Foreman
    Editor/Animator
    Nowhere Productions, Athens, GA

  • Joey Foreman

    May 1, 2008 at 1:46 am in reply to: Crazy AE Error

    You could also try compressing the layer in Photoshop > Save for Web & Devices or Image Ready if you have an older Photoshop. Keep it the same resolution but futz with the compression settings in the 2-Up window so that it’s visually lossless but a smaller file size. JPEG high quality works well.
    You probably won’t be able to apply any color effects in AE afterwards without artifacting, so get your colors right in Photoshop first.

    Joey Foreman
    Editor/Animator
    Nowhere Productions, Athens, GA

  • If the eyes are moving around and blinking this might involve some rotoscoping. However I would start first with the Leave Color effect. Select the eye color and crank up the Amount to Decolor. You’ll also need to adjust the Tolerance and Edge Softness.
    Then apply Hue/Saturation to the layer and start nudging up the saturation. If your footage is DV/NTSC you won’t be able to push this very far before your color starts to get noisy and breakup.
    Then Go back to Leave Color and readjust the Amount to Decolor until you strike a nice balance.
    I think if your actors are lit fairly evenly this may work.
    Hope it helps.

    Joey Foreman
    Editor/Animator
    Nowhere Productions, Athens, GA

  • Joey Foreman

    April 30, 2008 at 6:50 pm in reply to: How to make a cartoon render ?

    Aharon Rabinowitz has a 3-part video tutorial for that on this very site. Check it out, yo.

    https://library.creativecow.net/articles/rabinowitz_aharon/cartoon_look.php

  • Damn that’s nice.

  • Joey Foreman

    April 30, 2008 at 1:47 pm in reply to: Alpha channel mask (easy one this!)

    You could also place the layer you want the alpha channel taken from under the layer you want to use it, and activate the T button in the timeline. This will take Alpha from all layers under the affected layer.

  • Joey Foreman

    April 30, 2008 at 1:43 pm in reply to: Random jump in video levels upon rendering comp

    I’ve seen something like this before. I recommend making a new project and importing your project as a file. Open your comp again and see if the problem persists. Also turn off Open GL if it’s on – although I don’t think Open GL is involved in rendering.

  • 1. Capture with FCP. DV/NTSC Easy Setup.

    2. To RAM preview your footage, hit the 0 key on the numeric keypad.

    3. Composite in AE, edit in FCP.

    4. Good Luck

    5. It rocks.

    6. I recommend the Panasonic HVX200. It shoots DVCPro format which utilizes 4:2:2 color space – as opposed to DV’s 4:1:1 and HDV’s 4:2:0. That means better keys.

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