Jim Scott
Forum Replies Created
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Jim Scott
October 14, 2016 at 4:06 pm in reply to: Selectively stop object distortion when rigging with a motion capture BVHI don’t do a lot of rigging, but when wanting to add body parts (like a round head, for example) to a motion capture file, what I have found that works is to make that part a child of the joint which you would want it to follow. In your case, like adding a head, place the eyes in the position you want them, and then make them a child of the head joint.
Hope this helps.
(By the way, I love the dancing porkchop idea.)
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Here’s a quick tutorial that may help:
https://www.youtube.com/watch?v=OxRjdU3kk6Y
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Jim Scott
October 12, 2016 at 8:44 pm in reply to: Layered animation assembled in after effects issueYep, you definitely have some issues with flickering and ghosting. Exactly what you wanted to hear, right? Someone else might, but I have no idea why you would be getting that. And I would tend to agree that if you have checked all your C4D renders, then it must be a compositing issue. Have you tried adding one layer at a time in AE and seeing when the issues begin? Have you done similar projects before that worked fine, and if so, did you change any render or compositing settings for this new project?
Without seeing the render files themselves, and unless they have run into similar issues before, it will probably be difficult for anyone to definitively diagnose the issue. I don’t do a lot of compositing myself, so if no one else chimes in here perhaps you should try the AE forum again with the good video link.
Good luck.
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Jim Scott
October 11, 2016 at 11:48 pm in reply to: Layered animation assembled in after effects issueThat video link seems to be faulty. It says “No videos were found.”
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Jim Scott
October 4, 2016 at 6:42 pm in reply to: How can i do the Balls in BT Vision Video with C4D?You’re very welcome. It’s good to know somebody appreciated it.
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It would seem that you would need to paint an undulating texture onto a UV map in BodyPaint3D in order to get a sphere that could be rotated and viewed from multiple angles and have this image displayed (if it is even possible). I did some experimenting and found that I could create the image below of a sphere which has a black/white gradient with Interpolation set to None, and the Type set to 2D-Diagonal applied to it. As you alluded to, the image only works from a certain angle, which required that I pivot and rotate the sphere and adjust the Angle of the applied gradient. I have included a link to the project file for you to peruse. I hope this is helpful.

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If you are trying to use the illustrator file as an extrusion in C4D check-out the free CV-Artsmart plugin:
https://www.digitalsandwich.net/portfolio/cv-artsmart-review/
If you’re just trying to apply that image on a disc as a material you can load the image as a texture in the color channel and adjust the texture tag’s Length U and V, and the Offset U and V to fill in the disc.

Here’s the project file:
You’ll need to load your png file into that texture channel.
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Jim Scott
September 28, 2016 at 6:27 pm in reply to: Importing multiple selected layers from a Photoshop file?You could save that Photoshop file as a modified copy that has had all the layers you don’t want deleted, and then import that new one into AE.
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Since I am a Mac user I can’t comment on CPU specifics for your PC workstation, but will only address a few of your other questions.
An SSD can be very beneficial in After Effects when used as a cache drive for RAM previews, etc. I would suggest asking more specific questions concerning their benefits on the After Effects forum.
As far as C4D is concerned, you are correct – it uses the CPU for renders. However, if you are interested in faster renders you should look into aftermarket renderers like Octane, which do use the GPU and are considerably faster, and which scale up in speed as more GPUs are used. Some C4D plugins, like TurbulenceFD, use the GPU to speed up their computations as well.
Hope this helps.
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While I am certainly not a TurbulenceFD expert I would always be willing to look into any difficulties you may have, and hopefully others who use that plugin will chime in as well. Since I only use TurbulenceFD occasionally myself, I may not be able to provide quick answers to a list of questions, but I will be glad to investigate any issues you may have.
One thing that happened to me in the past was that TurbulenceFD would bring up a message that an update was available even though it only applied to a newer version of my OS (Mac). I unwittingly downloaded and installed the update which made TurbulenceFD unusable. It was only after contacting Jawset support that I learned that the update didn’t apply to my OS and that I should download and install the previous version of the plugin. Just something to keep in mind – don’t necessarily trust its update messages if you get them without first checking their web site to see if it is applicable to your OS because the automatic updater doesn’t seem to check.