Forum Replies Created

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  • Jeremy Garchow

    October 12, 2020 at 4:59 pm in reply to: Stock footage: One clip or a Sequence?

    I think you should probably add all the clips as longer, unedited, and as standalone clips. That way, an editor can choose whether or not they can cut a sequence out of it, or use a singular clip or two.

  • Jeremy Garchow

    October 12, 2020 at 12:09 am in reply to: Compound clips and library opening slowly

    Yes, compounds, used in such a way, can slow some things down. Much better to use Sync N Link as you mentioned, and work from those clips.

    What kind of storage are you working from?

  • I played around all afternoon with loads of ways of trying to allow the sound to be manipulated separately from the video…expand audio, expand audio components, Edit – Lift from Main story line and delete pic, leaving a slug and the sound, (couldn’t make work)

    You have to think about this very differently than other editors. There is no reason, if you lifted from the main storyline, deleted the picture, and then moved the sound that it couldn’t work which makes me think that perhaps something isn’t being performed correctly.

    Try this: Shift-f from a clip on the timeline. Hit command-2 to switch to audio only, hit q to connected the audio only clip. You now have an audio only clip that is fully manipulatable separate from any other clip. You can slice, dice, trim, nudge, move, anything.

  • I’m just a pack rat and save everything.

    This is how I look at archiving in general. We save everything, as you never know when it’s going to come back and turn in to another job, or more importantly, client service.

    As far as clients taking project files, I find this to be a very tricky subject. Some clients ask for it as part of the negotiations up front. Everything goes in their archive, and they can do with it what they want later on down the line. Sometimes, even though they have everything, they still call for revisions or redos, which is great. (Again we save everything no matter if we hand over a copy of the material or not).

    There are other times when clients want the project and media, sometimes years later, and it was not negotiated up front. It is kind if a difficult situation to be in as you don’t want to hold too tight and not provide good client service, but you also want the job so you can continue the relationship. There is no right answer. We often fight pretty hard to maintain the project files and therefore any work that comes out of them, but sometimes it’s just not possible.

    Sounds like your situation worked out for the best, though. They called and asked for revisions and will hire you to do the job. Kudos!

  • You can stash audio and it is a separate clip. Or, match frame and connect an audio only instance of the clip and edit it in a secondary storyline.

    Detach audio, should work though. Can you send a screen grab of the area you are working on?

  • Are they asking you to make changes or are they asking you to turn over everything?

    If they want everything, there’s typically a fee for your time spent restoring the project, and any hard costs (hard drive/shipping).

    If they want you to make the changes, tell them you’d be glad to and charge your editing fees.

  • Be for you do that, make sure you update all 3rd party plugs.

  • Make positively sure that all of your plugins are up to date, including the Coremelt versions.

  • Jeremy Garchow

    October 5, 2020 at 5:08 pm in reply to: Converting FCP7 to FCPX problems

    Typically when this happens, (black clips) there’s a mistake in the XML. I would contact the developers of SendToX and ask them to look at your XML.

    Are you sure you have the latest version of SendToX as well?

  • Jeremy Garchow

    October 4, 2020 at 9:59 pm in reply to: 1080 24p Advanced from Panasonic HVX200A

    Good thinking, but Resolve imports the footage as 29.97, not 23.98, so I don’t think Resolve has the ability to remove pulldown on import, and there’s no tool to use once the clip is in the media pool.

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