Forum Replies Created
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I get this issue too and I’ve read others having it, I don’t have the plug-in mentioned above.
Seems to be a CC glitch which comes and goes. Try restarting or drawing your mask in a different project. -
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Greatly appreciated!
How could I go about adding 2 variables to this:
A delay time – so instead of triggering on the exact frame, it happens a few frames before or after the keyframe is met.
A fade in duration – so it can take more than 1 frame to go from 0 to 100% opacity.
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Perfection as usual Dan!
Greatly appreciated. -
This has started happening to me after upgrading from CS6 to CC2015.
It’s like it forgets you are holding down the shift key.I have no solution.
Strange that its not a more reported issue as its a function I use very often. -
Jeff Bobbington
May 13, 2014 at 2:54 pm in reply to: Combining Slider value with text variable, is this possible?That worked, I already tried it actaully, but I guess my text box was cutting off the value so I assumed it didn’t. Derp!
Thanks Sir
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Jeff Bobbington
May 13, 2014 at 2:10 pm in reply to: Combining Slider value with text variable, is this possible?Is it possible to have a text layer read out a number from a slider without rounding it up?
My text layer has a slider(Time), the source text expression is this:t = effect("Time")("Slider");'Timer: '+t
In my mind, this should simply make the text read ‘Timer: 53.46’, but instead it tells me that it’s an invalid numerical result. Annoyingly, it works fine if I apply Math.round to the time expression.
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Awesome, that’s actually more complex than I had anticipated.
Thanks Dan -
Jeff Bobbington
March 12, 2014 at 1:57 pm in reply to: Accessing a layers position data in a looped pre comp?Could try copying your animated layer to your new comp, but make sure that theres a position keyframes lining up with the start and end points of the comp which you have timelooped.
Then add the expression ‘loopOut()’ to the animated position.
This will make the animation loop intime to your timelooped comp.Then just replace your animated layer with a null layer. (create a null, find it in your project window, select your animated layer on the timeline and alt drag the null from the project window into the timeline window, it should replace it. Then just make it invisible)
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Perfect sir, thankyou.
Whilst on topic, I wanted to add a 10 frame solid(its actually a TV interference video)over the top to hide those switching layers underneath.
So, relative to each comp marker, at -5f the layer opacity becomes 100%, then after +5f it goes back to 0%. No fades necessary.Is there an expression to trigger this at every comp marker?
