Forum Replies Created

Page 1 of 2
  • Jeff Bobbington

    January 18, 2016 at 1:07 pm in reply to: Mask Rotation problem

    I get this issue too and I’ve read others having it, I don’t have the plug-in mentioned above.
    Seems to be a CC glitch which comes and goes. Try restarting or drawing your mask in a different project.

  • Jeff Bobbington

    January 18, 2016 at 12:40 pm in reply to: Keyframe triggers a fade out

    Very cool!
    I have found an issue though.

    If I set the delay to a negative number so as to advance the flash effect, it cuts off the fadein effect.
    So a delay of -15 together with a fade of 15 results in the fade being completely cut off!

  • Jeff Bobbington

    January 15, 2016 at 12:57 pm in reply to: Keyframe triggers a fade out

    Greatly appreciated!

    How could I go about adding 2 variables to this:

    A delay time – so instead of triggering on the exact frame, it happens a few frames before or after the keyframe is met.

    A fade in duration – so it can take more than 1 frame to go from 0 to 100% opacity.

  • Jeff Bobbington

    January 14, 2016 at 3:53 pm in reply to: Keyframe triggers a fade out

    Perfection as usual Dan!
    Greatly appreciated.

  • Jeff Bobbington

    January 4, 2016 at 2:13 pm in reply to: Mask/Path Snapping Problem in CC 2015

    This has started happening to me after upgrading from CS6 to CC2015.
    It’s like it forgets you are holding down the shift key.

    I have no solution.
    Strange that its not a more reported issue as its a function I use very often.

  • That worked, I already tried it actaully, but I guess my text box was cutting off the value so I assumed it didn’t. Derp!

    Thanks Sir

  • Is it possible to have a text layer read out a number from a slider without rounding it up?
    My text layer has a slider(Time), the source text expression is this:

    t = effect("Time")("Slider");

    'Timer: '+t

    In my mind, this should simply make the text read ‘Timer: 53.46’, but instead it tells me that it’s an invalid numerical result. Annoyingly, it works fine if I apply Math.round to the time expression.

  • Jeff Bobbington

    March 13, 2014 at 11:29 am in reply to: Markers trigger opacity groups (easy one!)

    Awesome, that’s actually more complex than I had anticipated.
    Thanks Dan

  • Could try copying your animated layer to your new comp, but make sure that theres a position keyframes lining up with the start and end points of the comp which you have timelooped.
    Then add the expression ‘loopOut()’ to the animated position.
    This will make the animation loop intime to your timelooped comp.

    Then just replace your animated layer with a null layer. (create a null, find it in your project window, select your animated layer on the timeline and alt drag the null from the project window into the timeline window, it should replace it. Then just make it invisible)

  • Jeff Bobbington

    March 12, 2014 at 10:10 am in reply to: Markers trigger opacity groups (easy one!)

    Perfect sir, thankyou.

    Whilst on topic, I wanted to add a 10 frame solid(its actually a TV interference video)over the top to hide those switching layers underneath.
    So, relative to each comp marker, at -5f the layer opacity becomes 100%, then after +5f it goes back to 0%. No fades necessary.

    Is there an expression to trigger this at every comp marker?

Page 1 of 2

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy