Forum Replies Created

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  • Jake Nelson-dooley

    October 22, 2018 at 12:25 pm in reply to: Reveal Text using ease(), inPoint, outPoint

    Thanks Filip, your code helped me get this working!\

    If anyone wants to know, the mistake I made originally was to use this.position inside of the transform effect:
    easeOut(time,inPoint,inPoint+durationIn,[this.position[0],this.position[1]-x_distance],[this.position[0],this.position[1]]);

    I realize now the transform effect position values are constant at [960,540] for a 1080p composition.

    Besides that, Filip’s linear wipe approach is better than the “alpha box” I had before. I just added a transform effect to his code so the text slides up and down while it’s being revealed.

    Cheers!

  • You should be able to use the same tag for both, right-click > Simulation > Rigid body

    Then in the Rigid body tag for the floor or plane, on the Dynamics tab, change Dynamic to off

  • Jake Nelson-dooley

    March 7, 2015 at 3:00 am in reply to: Backgrounds in cinema 4d

    Doesn’t look like a sky object to me, could be wrong of course!

    If I were recreating this, I’d drop the texture on a plane or sphere, or sweep nurbs for the ribbon (duplicated in transparency channel) and position it in the background.

  • Jake Nelson-dooley

    March 6, 2015 at 7:19 pm in reply to: Backgrounds in cinema 4d

    To me it looks like an animated texture that’s applied to a plane. Check out this result for “After Effects halftone dots”: https://provideocoalition.com/ryoung/story/halftone-techniques-for-after-effects1

    You could position the plane way back along the z-axis so that it moves with everything else, but slightly less than the mid-ground and foreground objects.

  • Jake Nelson-dooley

    September 27, 2012 at 7:45 pm in reply to: CC RepeTile

    Same. It’s a super useful effect… when it works.

  • News to me. Thanks Adam!

  • Jake Nelson-dooley

    February 29, 2012 at 7:10 pm in reply to: keyValue() for time remapping?

    I’ve figured that I can use the method from the Nudge script along with timeRemap.keyTime()

    This seems to loop through the keyframes and copy, delete, paste onto the next nearest frame.

    The problem I’m having now is if there are keyframes one-after-another. Then the script seems to create gaps. Anders mentioned this was a caveat of the script…

  • Andy, did you ever figure out a solution to this problem besides adjusting each keyframe by hand?

  • Jake Nelson-dooley

    January 24, 2012 at 10:44 pm in reply to: Nebula pyrocluster or not?

    And yet I’m still missing something… really all I’m trying to do is create a nice looking nebula cloud, and then freeze it, so I can pan around or fly through it.

  • Jake Nelson-dooley

    January 24, 2012 at 10:28 pm in reply to: Nebula pyrocluster or not?

    I just realized that why I couldn’t stop particle births, it had to do with another piece of xpresso (not in the pic). Thanks
    -Jake

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