Forum Replies Created

  • Jacek Skro

    December 5, 2015 at 9:12 pm in reply to: Smooth expression

    It is better solution than my current [dirty] workaround by Converting Expression to Keyframes and apply smooth() afterwards.

    Thanks!

  • Jacek Skro

    December 5, 2015 at 3:22 pm in reply to: Smooth expression

    There is possible to apply smooth to evaluated value instead of original?

    My case:
    After 3D camera tracking I have many 0<>360 jumps in Camera’s Orientation property.
    So I apply expression to orientation:

    ([transform.orientation[0]-10, transform.orientation[1]-10, transform.orientation[2]-10]);

    10 is a maximal degrees variation iny may Camera’a orientation, so now its values are between 350-360 degrees without jumps.
    I want to apply additional smooth to orientation.
    But after adding:

    smooth(width = .2, samples = 5, t = time);

    …Camera’s orientation again jumps 0<>360, and my earlier expression is ignored.

    There is a way to solve this?

  • thanks for your thoughts.
    but this not help too much because anyway every letter would be in separate layer.

    anyway finally I ended with animating all leters as layers manually. :/

    thanks and best regards

  • Jacek Skro

    June 9, 2014 at 2:12 pm in reply to: Save expression as Preset or Favorite?

    not working.

    “After Effects error: can’t paste spatial data to temporal data.
    ( 26 :: 269 )”
    or
    “After Effects error: can’t paste from 1 dimension(s) to 3
    ( 26 :: 269 )”
    error mesages was displayed.

    is there a way to save and apply “pure” expressions as presets that will work for any type of property? (an example: loopin+loopout expression)

  • Jacek Skro

    February 9, 2013 at 6:50 pm in reply to: posterize time via expressions !

    there is a way to “shift” posterization of time by some amount of frame(s)?

    when I use:

    posterizetime(12);
    value

    on keyframed Position property then Position change on every even frame (0, 2, 4, 6, etc.). but I want that this posterization (change of Position value) was done on every odd frame (1, 3, 5, 7 …).

    is this possible with expression?
    (btw I can’t change comps length by adding one frame to it’s begining)

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