Forum Replies Created

  • Israel Long

    September 11, 2012 at 9:29 pm in reply to: Need to convert Shape Layer to outlines?

    Because if you look at the image I attached to the last post, once you adjust the parameters of the shape layer options, the shape becomes far more complex than a simple primitive shape, etc.

    For example, you can draw a single simple ellipse, then adjust it to look like a ring of random, offset dash shapes of different sizes and legths etc., like this:

    So, sadly, there is no “expanded” information to copy-paste:(

    However, please keep those ideas coming:)

    Israel “Izzy” Long
    Motion and Title Animation
    ragecg.com

  • Israel Long

    September 11, 2012 at 8:29 pm in reply to: Need to convert Shape Layer to outlines?

    Thanks Tom & Dave, very much:)

    And please lemme know if I’m doing any of this incorrectly:)

    Tom: Sadly, I tried Autotrace, and as it derives it’s result from the rasterized rgba information of a layer, much like Illustrator does, the result is not as clean as I need:(

    Dave: Sadly, since a shape layer is Parametric and not Bezier, there is apparently no copyable path property… unless I missed it?
    Please let me know if I did:)
    See image:

    Thanks again.

    Israel “Izzy” Long
    Motion and Title Animation
    ragecg.com

  • Israel Long

    September 5, 2012 at 7:48 pm in reply to: Cannot render to 5120×768

    This might be a little late, but was there any solution to this without splitting the shot up?

    Israel “Izzy” Long
    Motion and Title Animation
    ragecg.com

  • Israel Long

    May 26, 2009 at 3:29 am in reply to: Animating 3D objects in After Effects

    AE CS4 allows you to import Photoshop “3d” objects into AE with limited functionality.

    Once imported from Photoshop, you can tumble-around the object in 3d, animate 3d position & rotation, etc. using the null that is attached to the layer.

    However, you do not have the ability to cast shadows, use lights, and the higher-quality rendering may be slow on some machines.
    Also, if your object has multiple parts, such as a tank turret, you cannot control that separately unless you bring that in as a sepparate 3d object and place it on top of your tank body, and … well you get the idea.
    It can get needlessly complicated very quick.

    Here is a quick overview video of this process from Lynda.com I found using a quick google search:
    https://www.youtube.com/watch?v=sor1ac-cp2M

    Enjoy:)

    Israel “Izzy” Long
    ragecg.com

    MNAE User Group Co-Manager
    https://groups.adobe.com/groups/74dab16438/summary

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