“FCPx takes care of this by simply sliding the clips out of the way, but keeping them in place and the things connected to them in time, not necessarily at the same exact tc mark, but they are still together.”
But once you’ve slid these things out of the way, don’t you then still have to decide what to so with them. If I get it right, in the magnetic timeline if I extend or move a piece of audio, the already existing audio simply slides to a new track, but keep it’s temporal place in the timeline, and I now have 2 pieces of audio fighting each other.
Generally I don’t want the audio sliding to a new track, I want it to either be rippled down the timeline or overwritten entirely. It sounds to me like you have just delayed making the decision as to what you want to do with the 2 pieces of conflicting audio. If it’s video sliding out of the way you now have 1 clip buried by another doing nothing, waiting a further decision.
I’ll apologize if I’m being obtuse here, I haven’t tried X yet because I’m strictly multi-cam and for the time being it’s not an option, but ever since seeing the NAB sneak, this whole “clip collision” thing has made no sense to me.
I get the Auditions Feature, Compound Clips = Nesting improved, I get that as well. But even after your discussion, I still think most rippling, sliding, trimming operations are either too complex or too simple to need this feature. I’m not saying it would never come in handy, but I consider it a fairly trivial addition to an editors tool kit. Again, maybe it will have to wait till I actually try it, if ever.
Herb Sevush
Zebra Productions