Forum Replies Created

Page 23 of 315
  • Herb Sevush

    January 21, 2018 at 4:06 pm in reply to: How to delete a simple bin ?

    [Tero Ahlfors] “Read the manual.”

    There is no manual. There are forums, there are chat groups, there are Youtube videos galore, and somewhere, well hidden on the Adobe site, there is a mish mash of a PDF with version update notes (and sometimes incorrect information) but there is no “manual” as the term is commonly understood.

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

  • [Gudni Briem] “So does anyone know if it’s possible to create a Multi-camera Source Sequence from a normal Sequence (nested or not).”

    Yes it is. Here’s a link to the most thorough explanation I know.

    https://www.thepremierepro.com/blog-1/2015/9/2/creating-multicam-clips-in-premiere-using-pluraleyes

    Note that you don’t have to go through all those steps – dragging your sequence onto the “new sequence” tool and then right click and choose multicam enable will do it for most uses.

    I will say, however, that there’s no need for Plural Eyes at all (I do have a copy.) It is much easier to use the “make multicam” feature in Ppro and you will get more audio options.

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

  • Herb Sevush

    January 17, 2018 at 12:27 pm in reply to: Nested Sequences

    [Shane Ross] “NESTING IS EVIL. I think I said that. IMHO…avoid at all costs.”

    While I agree that nesting as an organizational tool is a bad practice, nesting for effects is sometimes essential. For instance you can’t do a warp stabilize on a clip with a speed effect so the easiest solution is to nest the clip, apply the speed change in the nest timeline and then apply the stabilize to the nest in the original timeline.

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

  • Herb Sevush

    January 12, 2018 at 1:54 pm in reply to: Multicam anomaly or operator error?

    Greg –

    Did you use the “create multi-camera source sequence” dialogue box to create the multiclip, and if so what setting did you pick in the Audio section under “SequencesSettings” ?

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

  • Herb Sevush

    January 10, 2018 at 5:49 pm in reply to: Multicam sequence missing clips

    [Florea Calin] “Problem with this is that i do 3 hours of multicam every day, and i have to check all those spots every time to make sure i don’t have problem in the render, and that takes a bunch of time, and still risky.

    I work with mulitclips all the time and I’ve never had those issues, and you shouldn’t either. What version of Ppro are you on?

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

  • Herb Sevush

    January 9, 2018 at 1:43 pm in reply to: More “demystification”…

    [Andrew Kimery] “Imagine you are using a new three band audio equalizer and the Mid adjustment bleeds into the Bass and Treble in a way that you’ve never experienced with any other three band equalizer you have ever used. So every time you touch the Mids you have to make excessive Bass and Treble adjustments where as other three band equalizers don’t require the same back and forth/counter balancing adjustments to get the same, desired result. On top of that, you discover that the equalizer works as expected when working with 48k, 16bit audio and it only gives you the unexpected results when working with 96k, 24bit audio.”

    I have been waiting for someone to make that analogy. Simon’s posts led me to that exact scenario, and it is very helpful in understanding the way the color wheels are supposed to work.

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

  • Herb Sevush

    January 7, 2018 at 3:35 pm in reply to: The Color Wheels Mystery – Demystified

    [Simon Ubsdell] “I just love the breathtaking power and simplicity of these basic pixel functions and I hope I have managed to communicate some of that. “

    I have learned more about the design and workings of the color wheel from these threads than in all I had read previously.

    Thank you, and Oliver.

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

  • [greg janza] “My plan is to create multicam sequences with the four C300 cams and the secondary audio. Can I also add in the drone and gopro into my multicams or will I run into sync drift with those two?”

    Assuming you have no TC or audio on your drone and gopro and no slates as well, my recommendation would be to create a multiclip with the C300 footage, and make sure to chose “Camera 1″ in the audio portion of the dialogue box to best use the external audio. Once that clip is created open it in the timeline and manually add the additional drone and gopro clips each to their own track, syncing them by eye as best you can. I don’t know how much drift their will be between the different cameras, my guess is that it will be minimal if at all. If you do notice a drift, you can cut the clips and move them about the timeline manually to keep them in sync.

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

  • Herb Sevush

    January 3, 2018 at 9:09 pm in reply to: The Color Wheels Mystery …

    [Bill Davis] “If it ISN’T the damage to the softwares public perception will be all that remains.”

    And I will argue that your ONLY concern is public perception – not how this issue (is it OK to call it an “issue” – or is there some other “correct speech” I need to use) effects editors.

    [Bill Davis] “My point is there MAY be a bug – or there may be nothing of the sort.

    It’s YOU who was triggered to attach the terms “error” and “bug” and “broken” to this discussion in your post.

    So that’s clearly the top level impression this thread has spiked for you.

    IF it proves to be none of those things, just understand you are the guy who ends up spreading the FUD.

    Not clarifying things. “

    Yes I used those terms, never in an accusing way, trying to assuage your fears because “even IF” – that’s the qualifier – the worst is true, it’s still no big deal – NBD.

    And no matter if this proves to be a software “cockroach” or Apple simply coming up with a unique implementation of the color wheel paradigm – either way it has to be addressed by Apple. Insect or not, genius innovation or not, there is confusion out there and sweeping it under the rug does not make it go away. You want greater acceptance of FCPX – then encourage open communication. I repeat – silence is the only enemy.

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

  • Herb Sevush

    January 3, 2018 at 1:54 pm in reply to: The Color Wheels Mystery …

    [Bill Davis] “The only thing I know for sure is that for 30 years now when I’ve put my faith in Apples technical development vision, the resulting ratio of hits to strikeouts has been excellent. So I’m still willing to put my personal productivity bets there, happily. “

    It is no big deal if there is an error in the color wheels – new features are a petry dish for bugs. The only problem comes from those being in denial about the problem – Apple can’t fix what it doesn’t realize is broken. The only danger lies in silence.

    Herb Sevush
    Zebra Productions
    —————————
    nothin\’ attached to nothin\’
    \”Deciding the spine is the process of editing\” F. Bieberkopf

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