Forum Replies Created

  • Grillmaster

    September 2, 2005 at 12:11 pm in reply to: Text hula hoop

    I had a similar experience with CC sphere. The Cylinder, Sphere and other 3D looking effects are still living on a 2D layer. Although they LOOK like they are extending down the Z axis, they’re really not. If you look at your 3D space from the top, left or right view you will see the layer is still flat. I would do this effect the old fashioned way!

  • Not a bad idea! Im doing something similar. Because my “floor” is black, I am duplicating the “reflection” layer, dropping brightness/contrast and placing it just behind the “reflection”. Your idea is better and will work on any color/texture. Thanks!

  • Grillmaster

    August 30, 2005 at 10:27 am in reply to: Rotoscoping Apps

    Those guys are right, Commotion was strong but Silhouette roto and paint are even better, and cheaper! Check em out at silhouettefx.com. As to your question about workflow, Do anything you can to the image before you start articulated roto. (i.e. garbage matting, keying) A good roto program will also have a motion tracker so you can apply tracking data to your paint strokes, splines or control points on your spline shapes. That can greatly speed up the task!
    If Commotion’s web site still exists, there were some great paint and roto tutorials on there you should check out. The principals taught there can be applied to any software package (thank you Scott Squires). Hope this helps!

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