Forum Replies Created

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  • Graham Bernard

    September 28, 2012 at 5:54 am in reply to: Sony Vegas Pro 12 Review

    It’s good, isn’t it!

    Jason, get back to the Pan/Crop you nicely demonstrated and further check out the “Apply to FX” to a Mask shape. This allows you to restrict an FX to the Masked area – either INSIDE the Mask or OUTSIDE the Mask.

    Check it out it is in the Top Left Control set. Make a Mask and then pick an FX – cool!

    Grazie

  • I thought to check again the VP11 Testing Veg and well, John, here’s a turn up for the books, and no mistake: That which I COULD repo in VP11 B683, I now CAN’T!

    I’m Keying through the MPEG interlace clip in the same testing VEG Progressive and 50fps PAL, I am now getting frame progression. Is it at all possible that having used the methodology in VP12 this could have kicked-started VP11 B683 to behave correctly?

    Rechecked: To check this again, I started a brand new fresh “checking” veg: 50fps (Double PAL) Field Order NONE; Deinterlace – NONE; plopped in the MPEG2 SD PAL 25fps Interlace and again keying through AND getting frame progression.

    Bizarre . . .

    Grazie

  • Sure, understood.

    However, I just repeated your methodology in VP12, and there I AM getting frame progression. Maybe it’s been fixed?

    Just to confirm:

    1] In a Parent Project I placed a Nested Child. This is ALL the same Media.

    2] From this Parent I rendered out an SD MPEG.

    3] I imported that same SD MPEG into a brand new Testing Veg, and did your test for Interlace and got frame progression. What I witnessed was frame by frame progression, and that’s within this Progressive Veg.

    Could be it HAS been fixed? I’ll do another repeat of your Methodology to check.

    OK, NOW, and here’s what’s interesting as SOON as I placed the MPEG into the “testing” veg Vegas asked IF I wanted to match the Project to the importing MPEG, I said YES – and maybe just maybe that right there is the difference? Of course I then did the PAL Doubling frame rate and switch to Prog and NONE.

    Interesting.

    Grazie

  • John, using your methodology I reproduce this too.

    This is on VP11 B683. It may have been fixed in the newer B700/701 though.

    OK, using your “Interlace Checking” – the doubling of the project frame rate from 25fps to 50fps – I started off by checking freshly captured, interlace media: 1440x1080i MXF MPEG., UFF, and sure enough, using the ALT key technique, I could definitely see the the expected movement ARROW by ARROW. So I knew now what to look for.

    Have you got any further forward with informing the developers?

    Cheers John,

    Grazie

  • Could it be that “bug” is restricted to AVCHD? I’m using my Canon XF300 HDV footage, 1440x1080i UFF MPEG.

    Using HDV, and wanting to reassure myself, I followed the testing. Phew! I don’t get this change to deinterlace. I’ve checked the MPEG through G-Spot and MediaInfo and of course VP11 (B683) and they all say interlace.

    I went a stage further and forced UPPER to LOWER field for the MPEG and they all came back LOWER, and again the resultant MPEG came back correctly switched to LOWER.

    Cheers

    Grazie

  • Graham Bernard

    September 26, 2012 at 5:27 pm in reply to: Longer lasting clouds?

    Access yes. Effectiveness, I didn’t find it happenning.

    G

  • Graham Bernard

    September 26, 2012 at 10:08 am in reply to: Fill transition after zoomin

    Well, I can’t work out what you’ve done with the PIP or the Transition from that view. Maybe others can.

    Cheers

    Grazie

  • Graham Bernard

    September 26, 2012 at 6:47 am in reply to: Multi-layered video effects

    Hmm…

    If you are referring to 1:14, then that is purely a graphic with a transparent background around the man. Transparent information is stored in what’s called the “Alpha” channel. If you have graphics that make use of Alpha channels – I use PNGs – then you’d be good to go. Now, that’s the purely Transparent background taken care of.

    The “other” instances of where individuals are being seen “overlaid” , from what I can make out are purely cross fades.

    HTH!

    Grazie

  • Graham Bernard

    September 26, 2012 at 6:39 am in reply to: Fill transition after zoomin

    I, at least, need to see a screen grab of the area of Timeline we are concerning ourselves with?

    It’s going to be straightforward. But so that I don’t make guesses at what you’re doing, let’s see that SG.

    Cheers

    Grazie

  • Graham Bernard

    September 25, 2012 at 6:23 am in reply to: Longer lasting clouds?

    [Tim Stannard]
    Every four seconds or so, the cloud “resets”, like a jump cut to a totally different cloud. I’ve played with a variety of parameters and combinations thereof, ut I cannot get the cloud to last longer than around four seconds (incidentally Cloud 01 and Cloud 02 exhibit the same traits). Am I missing something?”

    AFAIK, reading the online Manual, the “Life” parameter isn’t available for the Vegas plugin. Please check this with Alan’s (Lorence) understanding of this, as I could be well off the target.

    I’ve tried “chaining” 2 FX links of pI to possibly make available some form of “overlap”. I couldn’t make that work.

    In regard to the Standalone version of pI, I have not found a satisfactory way of sustaining the Clouds 3 formation either.

    I think we need Alan to poke his head in here.

    Toodles

    Grazie

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