Hi John thanks for your reply,
I tried both things that you mentioned but no joy. The Audio level is pretty reasonable if played normally ie; i have it at about -26db so that you cant hear the background noise but anything above that and it can get really lond. Yet still even when i put the volume right up on the evvelope it doesnt change at all despite the volume control physically moving as it hits the “non” event. I’ve tried putting in points and raising that in each direction aswell.
With the audio “ducking” on the musics track it won’t let me creat an evelope that afftects just one segamat of the track like with the audio one, it just raises the entire track which i dont want. Either way with being unable to hear the voice volume without the sound evelope working correctly i guess that this may not be effective?
Any thoughts?
lso by mistake i dragged the sound segamant that i want to raise the voulme of, and dragged it in to the music track which worked in the sense that i could hear the sound perfectly but at the expense of the music.
any further ideas would be amazing as i am at the end of my wits with this becauuse i’m just about to finish my project but have been stuck on this for 5 days now, ha ha.
Thanks again