Forum Replies Created

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  • Gary Huff

    November 3, 2011 at 8:06 pm in reply to: Editing program

    [Jeremy Garchow] Sorry, this is getting off topic, but I couldn’t help it. I am glad it’s now here though, on record. 4k feature edited on laptop. 🙂

    Well, assembly edit. The actual edit is being done on a powerful Mac Pro. Like I said, it was great for getting things up and running fast, but once it comes render time, it was not a good solution.

    Having the ability to go Thunderbolt is good for certain solutions, but I’m not sure I want that to be the only option. Having a single tower that you can pimp out has space advantages, especially in scenarios where you’re not part of a facility with rack space and the whole nine yards.

    Plus, you have no idea what the Thunderbolt front is going to look like anyway.

  • Gary Huff

    November 3, 2011 at 8:03 pm in reply to: Editing program

    [Franz Bieberkopf] How much footage were you dealing with?

    1.6TB of 4K Red Footage, so not a whole lot.

    Do you have an estimate of the number of sequences you had in one project by the end?

    Around 90ish? Something like that. I made each scene its own sequence so I could play around with the order of things.

    I am assuming by this that you mean this was time for the project to open each time you started?

    Yes. The delay was only in the initial opening. Probably would have been faster with eSATA drives.

  • Gary Huff

    November 3, 2011 at 4:44 pm in reply to: Editing program

    [Jeremy Garchow] You mean you don’t need a suped up MacPro Sizzle Core with 96GB of RAM? Or the HP Equivalent???

    It only worked because I didn’t need to render out anything. When it came time to render that out, you better believe I want a workstation.

  • Gary Huff

    November 3, 2011 at 3:41 pm in reply to: Editing program

    [Franz Bieberkopf] I still have the comfort of time before making my own decisions, but I haven’t really read anywhere of anyone using PPro for longer, larger projects (specifically meaning hundreds of hours of footage and hundreds of sequences over months of editing.

    Not hundreds of hours by any stretch, but I edited a feature film on a Sony VAIO laptop at the beginning of the year (first cut runtime: 113 minutes) of 4k Red One footage. Worked like a charm, though there was a few minute load time once the project had to load all the footage. It really helped me dive right through the assembly edit. Most of my issues stemmed from trying to jury rig FW800 on a PC, but nothing that was a show-stopper.

  • Gary Huff

    November 2, 2011 at 11:39 pm in reply to: so long big mac…hello mini and iPad

    That explains a lot.

  • Gary Huff

    November 2, 2011 at 3:15 pm in reply to: so long big mac…hello mini and iPad

    Are you using a trackpad or a mouse for your other input? When you are editing.

  • Gary Huff

    November 2, 2011 at 2:10 pm in reply to: OT: Apple to drop Mac Pro?

    [Craig Seeman] We’re actually not that far away from that. I’ve seen people work with iPad as a mirrored desktop and you now have a touch screen to hold in your hand while you watch the bigger version on the monitor.

    I could easily see controlling FCPX from this. I think FCPX would need to have some more accessibility improves ranging from gesture commands to more onscreen buttons.

    But you can already do this. And who is using it? You? Kim Krause? Who is using it in an everyday work environment?

    I can see it being great as a touch control interface for color correction, but for routine editing tasks? Seems like a big pain in the ass if you ask me.

  • Gary Huff

    November 2, 2011 at 1:21 pm in reply to: CS5 background workspace on a MAC

    Welcome to the world of OSX!

    You can’t change it.

  • Gary Huff

    November 2, 2011 at 1:02 pm in reply to: we’re gathered around a very small pond.

    [kim krause] hey just need to get video into their machine, make it all look good and spit it out.

    And a powerful workstation will do that a lot faster than a Mac Book Pro or Mac Mini will. Or do you think we should set limits on how long a render-out should take that we should be happy with (“Oh, a 5 minute clip taking 15 minutes to render should be just fine…why would you want it any faster?”).

  • Gary Huff

    November 2, 2011 at 12:49 pm in reply to: so long big mac…hello mini and iPad

    [kim krause] yup its official..seems the future is heading our way sooner than expected…

    It’s already here. Do you have the Mini/iPad combination up and running yet? Please tell us your experiences with it so far.

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