Forum Replies Created

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  • Frank Rizzo

    October 16, 2015 at 10:04 pm in reply to: ProType Titler – resource-intensive

    I’m using an HP Pavillion TouchSmart with 8GB Ram. UIt has an AMD A6-5200 APU Processor with RAdeon HD Graphics at 2.00 GHZ. I am adding an additional 8GB memory to speed things up (although I have no issue with video playback). And thanks for the render with QuickTIme idea. I can then at least watch the entire video in real speed to see how it all comes together.

  • Frank Rizzo

    February 28, 2013 at 11:18 pm in reply to: preview split screen color match bug in VP 12

    Thanks, Michael. After a couple of back-and-forths with Vegas support, they stated that this is now a known issue, and will be addressed in future builds. In the meantime, I’m sticking with the old build, where the split screen works fine.

  • Frank Rizzo

    February 7, 2013 at 12:48 am in reply to: preview split screen color match bug in VP 12

    Well I just uninstalled VP 12 build 486 (latest) and went back to the previous build (394), and now the split screen feature is again working fine. I had previously uninstalled and reinstalled build 486 to see if it had somehow corrupted on my computer, but the split screen never worked properly. So there is probably a bug in that version. Wondering if I should report it to Sony …

  • Frank Rizzo

    January 3, 2011 at 1:17 am in reply to: Mp4 Encoding problem with Vegas Pro 10b

    Actually, I do remember it since I started around 9b. But this MP4 bug was especially tricky because it only appears AFTER you do all the work to be ready to render, and you have no idea why you can’t get the final product. Fortunately for me it was for a film I was working on, but if it were client work, yikes.

  • Frank Rizzo

    January 2, 2011 at 7:32 pm in reply to: Mp4 Encoding problem with Vegas Pro 10b

    Yep, I had the exact same problem and spent about two weeks trying to isolate it. Thanks for the fix. Kind of strange that Sony actually created a problem with an upgrade.

  • Frank Rizzo

    December 1, 2010 at 11:40 pm in reply to: audio track not rendering

    I think I discovered a work-around for the issue of audio not playing when dragged to the timeline. First, increase or decrease the speed of playback – this shows that the audio did come through. To have it play normally, open up audio FX and add an effect. Anything will do. The audio should then play (it has for me). Then you can shut off the effect and the audio should still play normally. Hopefully no one else will encounter this Vegas Pro 10 bug but if they do, this should help.

  • Frank Rizzo

    December 1, 2010 at 6:01 pm in reply to: audio track not rendering

    Thanks, John. I think there may be a bug in Vegas Pro 10, because when I drag a file onto the timeline, the sound is occasionally muted. Yet when I speed it up or slow it down I get sound from the clip. That’s happened a few times, then Vegas crashes and when I restore it I can hear the sound. I don’t know if I should report it to Sony, and if so, how. BTW, I’m running Vegas Pro 10 on an HP Pavillion with 8gigs memory.

  • Frank Rizzo

    November 30, 2010 at 5:01 am in reply to: audio track not rendering

    Thanks, John. That worked. Unfortunately, the problem still occurred in the new file that I pasted to. I wonder if Vegas 10 has a problem with Cinescore-generated music, even when I render it as a WAV or MP3?

  • Frank Rizzo

    November 30, 2010 at 2:58 am in reply to: audio track not rendering

    Thanks for your advice. I tried copying the files to a new Vegas page, but after I copy, the paste function does not become active when I move into the new page. Am I missing something on pasting events from one vegas file to another?

  • Frank Rizzo

    November 30, 2010 at 2:55 am in reply to: audio track not rendering

    Yeah, this is a weird one. For some reason, this particular file is not recognizing the additional music track, which was created using Sony Cinescore 1.0. I have tried it as a .csp (cinescore filem, which has worked before), a WAV, and an MP3 — none have worked. That is, I hear them in the file, but not when I render. I checked the bus assignment, but it seems like everything is going to the master bus.

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