Hi Filip,
Thanks for taking a look at the images! So that’s where all the information is going to. The whole reflection map is stored for some frames. Very weird that After Effects decides to do this at random.
I’m using the CC Blobbylize effect here. This effect uses a bump layer to add depth and also uses this layer as a trackmatte. Maybe this effect doesn’t make up it’s mind.
When I take a look at these frames in the project, they are consistent in the RGB Straight view, but in the render they don’t.
Great solution with the Solid Composite effect. This will decrease the file sizes by a factor 10 and hopefully a faster final render.
Thanks a lot!