Forum Replies Created

Page 3 of 18
  • John Martin

    April 20, 2026 at 9:11 am in reply to: Mocha Pro mesh tracking with difficult shadow

    here’s my technique, lemme know if you like it and i record a tutorial on how to achieve it with any word you desire!

  • John Martin

    April 18, 2026 at 4:28 am in reply to: Mocha Pro mesh tracking with difficult shadow

    Hey Stephen, the frustration is close to an end! Send me the raw footage, i’ll record a custom tutorial showing my own technique to solve stuff like this! I guess you wanna apply stuff like a tattoo to the inner hand, right?

  • John Martin

    April 8, 2026 at 5:24 am in reply to: Fake 3D Shape layers with “perspective”

    hey bro! the core issue is that your current expression is interpolating linearly between the layer’s own anchor and the null’s anchor in comp space, but this ignores the direction vector needed for a true perspective extrusion. The repeater positions in AE are local to the shape group, so simply using toComp on the null doesn’t properly account for the layer’s local transforms.

    TLDR: each “slice” of extrusion should move along a vector from the layer toward the vanishing point, scaled by depth. Right now, linear(S,0,100,A,B) just blends the X/Y positions directly, which works for orthographic offsets but fails for perspective because the movement should shrink proportionally as it moves toward the vanishing point.

    a corrected approach in would look like:

    n = index; // or repeater index
    depth = effect("Chunk Perspective")("Slider")/100;
    vp = thisComp.layer("Vanishing Point Null").toComp([0,0]);
    lp = toComp(anchorPoint);
    dir = vp - lp; // direction vector to vanishing point
    offset = dir * depth;
    fromComp(lp + offset) - anchorPoint

    “dir” ensures each slice points toward the vanishing point.

    fromComp(lp + offset) converts back to layer space so the repeater respects group transforms.

    You can multiply offset by n to get stacked extrusion layers.

    The tricky part is handling repeater vs. group vs. layer anchor points, but this approach gives you a consistent perspective direction.

    lemme know if that helps Pete, in case we escalate further!

  • John Martin

    April 2, 2026 at 5:18 am in reply to: Trouble with a shiney knife!

    i was sure you would’ve like this solution! for any question in the future, don’t hesitate to shoot a dm!

  • John Martin

    April 2, 2026 at 5:17 am in reply to: Seeing Through Crying Eyes

    my pleasure! if you need help with more effects in the future, don’t hesitate to send a dm!

  • John Martin

    April 1, 2026 at 6:26 pm in reply to: Seeing Through Crying Eyes
  • John Martin

    April 1, 2026 at 3:45 pm in reply to: Seeing Through Crying Eyes

    here’s the project file, take your time to study it and iterate from it on your own!

  • John Martin

    April 1, 2026 at 3:44 pm in reply to: Seeing Through Crying Eyes

    here’s the project file, take your time to study it and iterate from it on your own!

    https://we.tl/t-56Dz8SZW2moM9o9Q

  • John Martin

    April 1, 2026 at 3:37 pm in reply to: Xray scan effect

    sounds good, waiting for your video

  • John Martin

    March 31, 2026 at 2:01 pm in reply to: Seeing Through Crying Eyes

    My pleasure! As soon as i get back home i will send you the aep file so you can study it! keep an eye on this thread

Page 3 of 18

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy