Forum Replies Created
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You can just increase the Life graph on some of them, but if that doesn’t work, this old thread has the simplest way to extend them.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
Wilbur of Wumbaberry -
It’s the big red button beside the play controls in your toolbar, as seen here. Could be that your play controls are hidden from view, you can turn them back on by going under the View menu, then Toolbars and selecting Playback.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
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In the Properties of the emitter, you can just Add to Library, which will place it in the current library, and when you shut the program down or save the library, it will be stored there.
You can also use the Manage function of the library window to reorganize all your emitters into one library.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
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You can either film yourself in front of a blue or green screen, remove the background and then add the missle on a layer behind you, or you can use Blocker objects to cut yourself out and put the missle behind you, which is kinda described here.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
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There’s a Loop button in the play controls that will play the scene from the start again once you hit the “End Frame” number.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
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You’d either have to upload it to your own webspace and provide a link, or use a site service like ImageShack.us and paste the link to it in a post.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
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Rather than doing it in the library’s Properties window, try placing an emitter on the stage and then going into its Properties and adding the text image through that interface. I only suggest this method because I know it always works, and I’ve never done it through the library’s Properties windows that I can remember, and perhaps there’s a bug or something no one’s caught through that method.
Once you’ve added the particle shape into your library, you should be able to just select it from the Shapes tab in your Properties and Make Active for any other emitters or particle types, which I guess could be annoying if you have a lot of them to change. Now I haven’t tried this to know for certain, but if you really wanted to get rid of the “pIllusion” text permanently and replace it with your own image, I think you could delete all the instances of the “pIllusion” particle shape from the library, and if your own text is the only shape left in the library, all the emitters should adopt it automatically. Could be wrong though.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
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There’s one in the March 2002 library, and another in September 2004 (turn on motion blur for that one)
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion
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What file format is the text image that you’re trying to import?
Check the post a few messages below called “Adding Particle” which was a similar problem.
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Elvis Deane!
The Apprentice Magician’s Guide to particleIllusion