Forum Replies Created

Page 85 of 87
  • Edward Wu

    April 7, 2009 at 6:51 pm in reply to: Matte Coloring

    Hi Cody,

    When you apply a matte material onto an object, it doesn’t quite make the object transparent, but rather it’s as if you applied the background color/texture onto the object. So, in your scenario, if you apply the Matte material onto an object, it can mask out an object that is hiding behind it. As you move the object with the matte away, it will uncover the video for you.

    Part of the confusion too is that the Matte coloring doesn’t show up in the ProAnimator interface unless you do a test render frame, or the real render. You will just see the object with a gray material applied. To do a test render, hold the control (command on Mac) key, and the “Render Movie” button will become a “Test” button. When you use a test render frame, you can see how the matte coloring works.

    Hope this helps you out.

    Best,
    Edward

  • Edward Wu

    April 1, 2009 at 11:01 pm in reply to: ProAnimator Link Animation Question

    Hi Foucault,

    Here is one way you can do this inside of ProAnimator:

    If you have all your objects together on one object track, you can spin the “disco” ball with the tweak tools (Selecting Object Mode, holding down the “ctrl” key, and using the Object Tumble tool) at the ending pose, while using the Animation window to apply your object animations (Move XYZ, etc). This way, as you are moving along in your timeline, your objects are moving because you set up your animation in the Animation window, and in addition, during the transition, the the disco ball will spin because you tweaked the ending position.

    Best,
    Edward

  • Edward Wu

    March 31, 2009 at 10:02 pm in reply to: Invigorator 3D tracking question

    Hi John,

    I see. I misunderstood. Serge put out a great tutorial that you can look at.

    If you want to keep the letters in the same positions, here’s another take. Set up your characters, create the guide layer, and assign the “Track 3D Layer” for your sets. Adjust the “Position” value of the guide layer so that it’s in the same position as your character and draw your path. You’ll notice your letter change in position to correspond with the “Position” change. To fix this, click the little red ball to go back into the Invigorator Setup window, and reposition the letter into its original position. Click OK to go back to the After Effects. In the “Set” pulldown menu, select “Recenter Pivot”. Your letter should now move along with the guide layer.

    Hope this helps!

    Best,
    Edward

  • Edward Wu

    March 30, 2009 at 7:24 pm in reply to: Invigorator 3D tracking question

    Hi Richard,

    I believe what you’re running into is that you’ve moved the position of the guide layer so when you apply the guide to the Invigorator Set, it applies the position move from the guide layer to the “R”. If you reset the transform, you should be able to set the character back to its default position.

    If you need the position the layer guide onto your object so change the anchor point value instead of the position.

    Best,
    Edward

  • Edward Wu

    March 28, 2009 at 12:02 am in reply to: 3d chess pieces

    Hi Adeeb,

    You can take a look at https://www.turbosquid.com

    A lot of users get their 3D models from that web site.

    Best,
    Edward

  • Edward Wu

    March 28, 2009 at 12:00 am in reply to: Bevel Question

    Hi Ed,

    What I would try then, is to take the font that you are using, and edit the outlines in Adobe Illustrator. Manually make the outlines as narrow as possible. You may need to play with this a little bit as I’m unsure how narrow you can make the outlines to be. The more narrow you make the edge, the “sharper” you’ll be able to make it. Keep in mind that the shape you create still needs to be a closed path though. You won’t be able to make 3D objects with just a line.

    Hope this helps.

    Best,
    Edward

  • Edward Wu

    March 27, 2009 at 5:01 pm in reply to: Bevel Question

    Hi Ed,

    Sorry, I should have been more specific. Inside the “Object” tab, go to the “Edges” section and change the Outside Edges for the bevel into “Flare Straight”. You should be able to find “Flare, Straight” under the category “Special Purpose”.

    This bevel type should be a preset that comes with the program. If you are still having any issues finding the bevel, let me know.

    Best,
    Edward

  • Edward Wu

    March 26, 2009 at 10:57 pm in reply to: Bevel Question

    Hi Ed,

    I’m not sure how sharp you want this bevel to become. However, using the bevel preset “Flare, Straight” and adjusting the Edge Scale and Edge Offset controls, you can get pretty good results. Here’s a screen shot of my set up.

    In case the picture comes out small, the settings are:
    Bevel: Flare, Stright
    Edge Scale: 92
    Edge Offset: -2
    SpikeBuster: 15

    The rest of the settings are default.

    Hope this helps.

    Best,
    Edward

  • Edward Wu

    March 25, 2009 at 4:25 pm in reply to: ProAnimator-Illustrator Pathfinder Problem

    Not a problem. Thanks for the update!

  • Edward Wu

    March 24, 2009 at 11:33 pm in reply to: ProAnimator-Illustrator Pathfinder Problem

    Hi Ryan,

    When you use the “Pathfinder > Subtract” tool to cut out a hole in the television, make sure you use the “Expand” command as well.

    Once you use “Expand”, you should be able to see the cut out when you open the Illustrator Object in ProAnimator.

    Best,
    Edward

Page 85 of 87

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy