Hi Tim,
There’s a few settings you can check that might help speed up the program for you.
In the Invigorator interface, go to the Camera Mode, and check the renderer. The pulldown menu will either show “Invigorator Renderer” or “Hi-Quality OpenGL”. If you are using the Hi-Quality OpenGL Renderer, try using the Invigorator Renderer. Most users usually find that this renderer performs better for them.
In addition, if you are working with a lot of objects, it’s important to not lower the Draft Object Faceting value too much. By default, your objects will have a Draft Object Faceting setting of “3.0” and a Best Object Faceting setting of “0.5”. The higher the value, the rougher the edges. You can lower the Draft Object Faceting to “0.5” or “0.1” to check what the edges look like when you are rendering. However, when working, keep the Draft value at “3.0” for optimal performance.
If all your objects have a setting of “0.5” of lower for the Draft Object Faceting, change the values back to “3.0” and the program should run a lot smoother for you.
Best,
Edward