Forum Replies Created

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  • Edgard Iriarte

    August 11, 2009 at 4:11 am in reply to: OpenGL or Monitor problem?

    Ok i have the perfect example of what is going on so you can understand better.

    Thanks,Edgard

  • Edgard Iriarte

    August 11, 2009 at 3:59 am in reply to: OpenGL or Monitor problem?

    On a side note all my other applications like PS,EIAS,or C4D work properly with the shades , AE gives me some headaches, wish there could be other solution but to buy a new graphics card.
    Even tho i deactivate OPENGL that doesnt resolve the problem.
    Edgard
    By the way the image upload looks terrible. I will post somewhere else.

  • Edgard Iriarte

    April 28, 2009 at 9:34 am in reply to: menu highlights when rendered don’t match

    Hi folks, i just dont want them and i have read the manual and didnt find how to get read of them. Does somebody knows how not to see the highlights? I just want people to lick on the companies logo and the showreel will played.
    Thanks Edgard.

  • Edgard Iriarte

    January 28, 2009 at 5:06 pm in reply to: Need some AE advice

    Hi Rebecca,
    These can be achieved by creating different layers in AE that can follow the sequence of an ink type of thing, once all the layer in your composition just go to the Animation menu and select under Keyframe Assistant – Sequence Layers.

    I used to do it for creating film scratches and hairs, so i will get an Illustrator path and apply different type of strokes.

    Hope it helps.
    Edgard

  • Edgard Iriarte

    September 6, 2008 at 5:03 am in reply to: Separate Bevels,Faces,etc

    Well it did it for me i just had to read the manual, 🙂 i ask before downloading the manual , that says you had to assign a different material to each of your surfaces to make a separate model out of it. It woeked out for me.

    Two more questions Q that are not in the manual.
    1. It has multiformat export options but i was wondering if i could use it with VizRT? The VizRT has DXF, OBJ and 3DS import options. These will be handy for custom shapes/text that will not need to be modified at any given time.
    But is dependent on the vector art as many points the outline/vector art has the better the resolution.

    2. Is there a way to in C4D to apply a Fracture without destroying the model completely but separating the bevels,faces,etc?Or it has to be done by hand?

    Thanks,

    Edgard

  • Edgard Iriarte

    August 9, 2008 at 5:52 am in reply to: Offeset Issue,not rendering!!

    Happy again.
    Ok Dave guess what i hit the limit on the offset 🙂 went to the limit of the Y offset. i think it was 30k around that. I set my y offset to about something lower than that and it when fine.

    SO now I/we know the limits of AE no corrupted files no nothing. But i learn something AE is not the product it use to be. that OpenGL feature really broke my heart.:)

    Thanks Dave,
    Edgard
    Freelance Mographer

  • Edgard Iriarte

    August 8, 2008 at 7:56 pm in reply to: Offeset Issue,not rendering!!

    Hey Dave,
    Yes as always so much steps in the way of getting the opening background footage. But the editor that handle me the footage seems to know a thing or two. I quite dont get why Is rendering in Half Resolution and on Full it just doesnt give me those last few frames.
    ALl i have is one footage, all the other are just textures and font created in AE. Maybe the typo could be corrupted 😉
    I doubt it.
    Well i learned something new. All the people now that o know is doing HD 1990*1440 instead i recommend using HD 1280*720 it works way faster keeping the machines optimum level. That is what i am doing now.
    The new fashion is the one corrupting our hardware and software not the media files.:)
    Cheers
    Edgard
    Freelance Mographer

  • Edgard Iriarte

    August 8, 2008 at 6:00 pm in reply to: Offeset Issue,not rendering!!

    Hi Dave,
    Well my frined,sitting at the client office updating the AECS3 to 8.02
    He is got a Quadro 6600, great machine 😉 2 processor very nice. The render came about 30 minetes agains the 2 hours in my MacBookPro 2,16 1GHZ ATI 128MB.

    It didnt render with OpenGL Activated, it just freezes 😉
    Crashing,and crying for help.
    MacPro big deal.
    I guess my little machine still rocks out of any MacPro on the video side on the 3D side is another planet.

    Thanks for the help Dave
    Edgard

  • Edgard Iriarte

    August 7, 2008 at 3:45 pm in reply to: AE hanging on ram previews

    Yes Dave but is the only way my aniamtion will play for the last 5 seconds, other than that. I am out of optiond and time. If you have a better suggetion let me know. As i said the only trouble i have with OpenGL is keeping the blend modes even if is shott off a soon as the layer shows off in the timeline with tranparency 0 it shows up. is really something.:)

  • Edgard Iriarte

    August 7, 2008 at 3:29 pm in reply to: Offeset Issue,not rendering!!

    Ok but it does render perfect it just doesnt support blend modes, other than that is renders fine i might have to split the animation i sacrifice the scratches that i put as blend modes.
    Good info anyways, i never have encounter such a problem.I thought there was some corrupted file but it seems like an AE bug.

    Edgard

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