Forum Replies Created

  • Duncan Worrall

    July 6, 2021 at 1:08 pm in reply to: Scale keyframes in value (not time)?

    ha found it as soon as i posted
    under edit theres the region tool (R)
    drag a scalable box around the frames you want

  • Duncan Worrall

    July 6, 2021 at 1:03 pm in reply to: Scale keyframes in value (not time)?

    Hi – the min max lines work just as i want , but does anybody know how to do the same thing to just a selection of keyframes and not the whole timeline??

  • Duncan Worrall

    November 21, 2013 at 2:04 pm in reply to: Shader Effector

    Hi Adam,

    ive got a slightly different problem and thought you might be able to help – sorry about the hijacking!

    Ive got a file set up as you describe, planar/frontal projection works fine as you suggest but I cant get my clones to react to camera mapping projection….? is there any reason for this?

    Im happy to go with a work around at the moment, is there a way of baking a frontal projection?

  • I wouldnt use gravity for that…
    A spline effector with a cube or planar shaped falloff would get it done really easily.

    set up your clone/grid of cubes in one place and a spline (circle line whatever) where you think your cubes are headed
    Add a spline effector, (with falloff) and place it half way through your grid of clones.

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