Driss Devadip
Forum Replies Created
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hello, make composition duration larger than work area
(if it still doesn’t work, make composition duration even larger)
it fixed my audio glitch in after effects and media encoder
good luck
youtube.com/archiproportion
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This script is fantastic but it leaves some dirt like the curves of the keyframes after scrubber getting changed (easy-eased keyframes become linear, and some keyframes switch interpolation modes).
If you could improve it to work neatly like MAGIC, put it for sale on Aescripts.com and I’d buy it right away, and I’m obviously not the only one who would (look at the people in this thread), think about it!
Please consider, it is greatly needed! Thank you very much
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I haven’t been in the video making business for a long time, so consider this a noob advice, but it can potentially help.
I had quite the same problem (in a larger scale: 50+ rendering hrs for 1h video) and letting the computer sleep while rendering has solved it. Some guy on the internet went further and bought actual fans to cool down his computer, because the bottom line here is heat!
The longer it takes to render a video, the hotter the computer, the longer it will take, (not sure about the grammar in this sentence) that’s basically what I’ve learned from this kind of problem.
Also I have seen many people on the internet praising the use of SSDs over HDDs for rendering, maybe that is also why it’s slow.
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CASE SOLVED!
I have found out why the render time was increasing: it’s because of heat.
By pressing the sleep command (alt+cmd+power button) and then waking it up again, I noticed the remaining time started decreasing! That’s where I remembered that I set my mac never to sleep while rendering: this in particular was the cause of all my problems. So I put it back to standard (sleep after 2 mins idle), and it rendered it one night!
Some guy on the internet even bought a pair of fans for his rendering computer.
This will eventually help someone in the future who will encounter the same problem, so I hope it won’t be deleted!
Either way I am delighted with the quality feedback I have been receiving in this forum and will be recommending it to any potential creator in my social circle. See you soon, you are great!
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Sorry, I could not reply earlier. Thanks Kevin again for your time and concern!
- To be specific about the expression error, here is what AE says: After Effects warning: Expression Disabled. Error at line 0 in property “Stroke Width” of layer 12 (“Untitled-1 Outlines 60) in comp ‘Pre-Comp16’. Invalid Numeric Result (Divide by zero?).
- I tried splitting the project into multiple parts rendered separately, and then joined together in iMovie, it worked, but some fps was lost in the way, which is bad knowing that Youtube will also take its share of fps.
- I forgot to mention an important detail about this particular video that wouldn’t render: I could render it in 5 hours 3 weeks ago, but after applying really minor changes (changing color of fills from black to purple), that’s when infinite rendering hours started.
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Thanks Dave and Kevin for your great and detailed feedback, it is really appreciated! This forum is awesome.
- A youtuber also suggested to convert expression into keyframes, but he also suggested to delete these keyframes after being done with manipulating and then activating the expression, he claims it to drastically reduce render time. What do you think of that?
- So, according to you, the expression will become:
s = Math.max( scale[0], .01 );
scaleFactor = 100/s;
value*scaleFactor;
Did I get it right?- I feel the same way about AE rendering faster than AME, because, as you said, the latter is also compressing while rendering. I will definitely try separating the two processes.
- What do you think of splitting the project into 2 (or more) parts, and then joining them together in iMovie or AE? Will it have any bad consequence on the size/quality of the video?
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Thanks Dave for your fast reply! Here are the informations that you might be looking for. If it is not the case, I apologize, I am quite new to the animation field.
- The settings of the videos are 1920*1080, 60 fps, no sound. I use the standard Adobe Media Encoder preset “Youtube HD 1080p“
- All the properties I use to animate are: Scale, Opacity, Anchor Point, Fill Colors, Stroke Width, Position. The only effect I use is Trim Paths, I use it a lot. I think this is basic stuff, is it not?
- All the animations are animating one at a time, which the whole purpose of these videos I try to make (Thus their length).
- In fact, there are no 3D, lights, noise removal, ray tracing nor any fancy effect that After Effects is known for.
It all consists of 2D vector shape layers from Illustrator CC, so I have to deal with fills and strokes all day long!- Main composition counts a total of 700-800 vector shape layers imported from Illustrator CC, which I used to leave as is, but are now pre-comped into 7-8 pre-comps for less sluggish editing (and this also seemed to speed up the rendering)
- At some point I started using this expression on hundreds of these shape layers and it seems to create expression errors:
s = transform.scale[0];
scaleFactor = 100/s;
value*scaleFactor;
Research showed that it might be a potential culprit.Again I apologize if this is not what you need, I am a noob who’s trying to get better!