Forum Replies Created

Page 15 of 15
  • Derek Boettcher

    September 13, 2014 at 1:21 am in reply to: Expanding shapes within a map

    Are the shapes part of the map? or something that you added after the fact with a blending mode or lower opacity? If its the latter, just keyframe the scale, and add a bezier to it. If it is part of the map layer, duplicate, mask the parts that need to expand, and then scale that up. It won’t look as great, but hey, it works.

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

  • Derek Boettcher

    September 13, 2014 at 1:17 am in reply to: Warp Distortion Effect

    One way would be to use the liquify filter. You can tell it to not stretch certain areas, then take the pinch tool, and drag it out into streaks. Its keyframeable, so that’s an option. You can also do a mask with horizontal blur. Basically, create 2 of the same layer, bottom layer be the blurred version, and top clean plate, then mask around what you want to keep straight and then feather it out. You can also do the same type of technique by adding it to an adjustment layer and masking what you want clean/blurry and then choosing add or subtract respectively, which is probably the better way to go anyways. Hope that helps. There are probably other ways to do it, but that’s the 2 ways I can think of off the top of my head. I’d have to play around with it more to see if I can find others.

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

  • Derek Boettcher

    September 12, 2014 at 11:59 pm in reply to: How to track eyeline/line of sight/directional space

    Though I haven’t tried it, so I couldn’t tell you exactly if it would work, have you tried applying the positioning data to the anchor point? That would move the anchor point around, in theory sort of simulating the eyeline. You would need to make your null a 3d object and apply any z data to it too; since moving the anchor point will move the null in the opposite direction, also activate the expressions and add *-1 at the end. I’d also track it with the rotation to try and mimic the full range of motion. Don’t know if that would work, send me a message back if you try it.

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

  • Derek Boettcher

    September 12, 2014 at 11:50 pm in reply to: Rotating camera around animated objects

    actually, as I was driving home, I realized the problem. Element 3D, though it is a powerful program, is not full 3D in AE. Instead it is 2.5D. What it allows you to do is to interact with 3D objects, but instead of keeping in 3D space, it keeps whatever layer is on top as the fore front layer, regardless of if you are rotating the camera. The fix: Instead of having each 3D asset in a different Element layer, use the plugins native grouping options to animate your assets. You won’t be able to use the 2 keyframe interpolation animation method, but you can manually keyframe what you need to do, and the camera should still behave correctly. To summarize, utilize just ONE layer of element 3D and use its 5 different groups to maintain your animation and 3d positioning.

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

  • Derek Boettcher

    September 12, 2014 at 10:48 pm in reply to: 100’s of falling pins like Google’s pin map

    Hi Kellie,

    Try use the repeater tool, you can build objects and repeat them, then tell it to animate how you want. You can also use a repeater on a repeater too, so you can go really crazy on it. This uses shape layers, but as I mentioned earlier you can build them how you want. Evan Abrams did a great tutorial on this: https://www.youtube.com/watch?v=wOZwzLgJw9o

    Hope that helps!

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

    Some contents or functionalities here are not available due to your cookie preferences!

    This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.

  • Derek Boettcher

    September 12, 2014 at 10:41 pm in reply to: After Effects – A question about animating fonts

    Hi Mihail,
    Going along with what Todd had posted, be sure to check those links out. But, you may be doing to much work. Without knowing your project details or seeing what you were trying to do, you can do a lot of Animations utilizing the Text Animator tool. This will allow you to do animations to just single characters up to full words, phrases etc. You basically set the parameters on how it chooses its characters and tell it what animations to do for you. You can find the text animation options if you drop down the main text file, and over to the right you will see Animate: >. Hope that helps.

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

  • Derek Boettcher

    September 12, 2014 at 10:36 pm in reply to: Rotating camera around animated objects

    Make sure that you aren’t pairing the 3D objects to the null object as well.

    And you can pair as many null objects to one another as you want. So you could do Camera>Null 1 Null 1>Null 2 etc. If you have a video of what is messing up, I can probably help you out further.

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

  • Derek Boettcher

    September 12, 2014 at 10:32 pm in reply to: Postacrd effect

    Can you give a little more detail about what it is you are trying to do? A video example would be helpful. There is a million different ways you can do a “postcard” effect, it just depends on what you are going for.

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

  • Derek Boettcher

    September 12, 2014 at 10:27 pm in reply to: Text Animation Question

    You can find this in the text animation section. Click the down arrow next to your text in the time line. On the right side you will see Animate: > go ahead and hit that drop down. Check opacity. Key frame your start 0%-100%, and then turn the randomizer on. I’m doing that from memory, so there may be a little give and take. But that should at least get you in the right direction. Try playing with the opacity level too.

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

  • Derek Boettcher

    September 12, 2014 at 10:22 pm in reply to: Motion tracking out of focus footage

    As much as I’d hate to say it, Mike’s right. Reshoots are your best bet. However, you can maybe try to use a contrast adjustment to get a high contrast scenario, and do your track on that. You also might be able to try the same type of a thing with a cartoon effect black edge or a threshold. Basically anything that can give you a high contrast point to look at will help. Just pre-comp them before you attempt it. Just note that this will still probably create a subpar track. In the future, if you are wanting to focus on a specific point and rack focus, you can use the lens blur effect and create a focus map. You can then rack back in forth. Otherwise, if you are just blurring the entire image, any of the other blur effects will do what you need with a few key frames.

    Best,
    Derek Boettcher
    Creative Management
    BTH Media Group
    https://bthmedia.com

Page 15 of 15

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy