Forum Replies Created

Page 12 of 29
  • Declan Smith

    April 28, 2014 at 6:10 am in reply to: Removing a reflection of crew member in glass door

    It’s difficult to know exactly without seeing the shot, but I would break this problem down into two.
    First you have the crew member hanging about. From your description, there are enough clear frames to remove the crew member using the clone tool before the actor / door opens, so fix this problem by duplicating the layer and using the clone tool, then trim the length of this layer to suit.

    Next the opening door. This I would tackle by using mocha AE to track the door then create a stabilised precomp in AE and paint over the offending frames. How to paint, an with what depends on your footage. There is an excellent script called mocha import for doing the import and stabilised precomp creation and a search will yield some tutorials.

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

  • Declan Smith

    April 2, 2014 at 9:04 pm in reply to: Mouth/Jaw Movement Using Audio Amplitude

    For the first part of your question, limiting the value, you could change your expressions thus:

    temp = thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”) ;
    if (temp > 30) {
    temp=30;
    }
    [position[0], position[1] + temp];

    For the second part, making your values jump you could try:

    temp = thisComp.layer(“Audio Amplitude”).effect(“Both Channels”)(“Slider”) ;
    if (temp <= 5) {
    temp=0;
    } else {
    temp = 30;
    }
    [position[0], position[1] + temp];

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

  • Thanks for the clarity.

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

  • I don’t wish to seem glib, but my understanding was that one of the main selling points of Creative Cloud was that users could get updates and new features rapidly as they became available with no more having to wait for large product releases, or Major releases as that was the ‘old’ way software was delivered. Has the model now changed back to traditional product releases ?

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

  • Declan Smith

    March 14, 2014 at 10:08 pm in reply to: Counter expression

    Try the expression below. Some explanation.

    startTime – The time that the counter will start
    endTime – The time that the counter will stop
    beginVal – The first number the counter will register
    endVal – The highest number the counter will count to.
    padLength – The number of leading zeros required

    startTime = 0;
    endTime = 4;
    beginVal = 0;
    endVal = 32;
    padLength=4;
    t = linear(time,startTime,endTime,beginVal,endVal);
    str = '' + t.toFixed(0);
    while (str.length < padLength) { str = '0' + str; } str;

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    "it's either binary or it's not"

  • Declan Smith

    March 5, 2014 at 8:47 pm in reply to: Muffle Audio

    To muffle the audio you could try adding a lowpass filter to your audio track and set the cutoff to a low value, try 350Hz as a starting point and alter to taste. In terms of making it get cleaner over time, you could either split the audio track and remove the lowpass filter from the right hand side and then mix the two together for the transition. A second way is to keyframe the lowpass filter so the cutoff goes from the low value up to it’s maximum value,

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

  • Declan Smith

    March 4, 2014 at 11:21 pm in reply to: Clock hands with inertia

    Have a look at this thread.

    https://forums.creativecow.net/readpost/227/25459

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

  • Declan Smith

    February 13, 2014 at 8:43 pm in reply to: Why doesn’t the AE Numbers plug-in have commas???

    This thread lives again!

    The bit that is truncating the decimal point is where it says ‘toFixed(0)’. If you want two decimal places, then this needs to change to ‘toFixed(2)’. The full modified expression as below:

    "$" + (effect("Point Control")("Point")[0].toFixed(2)).replace(/(\d)(?=(\d{3})+(?!\d))/g, "$1,");

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

  • Declan Smith

    February 13, 2014 at 5:58 pm in reply to: AE Expressions Invalid Numeric Result Problem

    I’m guessing that your scale x value is <=0 or that the variable x is evaluating to 0.

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

  • Declan Smith

    February 13, 2014 at 9:37 am in reply to: How can I get a grid with no vertical lines?

    Without seeing your exact settings it’s difficult to know exactly, however, the default behaviour is that the width adjustment will grow from the middle. What you need to do is use the Anchor setting to offset this and crank the width up enough so that the vertical lines are off screen. Below is a screen shot on a 1920×1080 comp. If you set the anchor width to 1920 and the Width slider to 1920 you will get vertical lines at the left and right hand side of frame. Expand this a few more pixels in both and you will lose these lines, i.e. set the anchor to 1930, 540 and width to 1940.

    Declan Smith
    https://www.madpanic.tv
    After Effects CS6/ FCS3 / Canon XLH1 / Canon 7D / Reason / Cubase

    “it’s either binary or it’s not”

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