Forum Replies Created

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  • I’m really surprised at this finding. I have come to the exact opposite conclusion concerning the mouse, stop much so that put all shortcuts on the left hand side as well as the transport so that my right hand could stay on the mouse the whole time.

    The reason being, there isn’t any way to trim or work with a non primary clip from the keyboard and trimming audio requires a lot of mouse work. Also the lack of “modes” requires that more shortcuts have to be spread around more hot keys. I just accepted that it was a mouse driven software and programmed it accordingly. Are you using the stock settings?

  • David Powell

    November 28, 2012 at 3:52 am in reply to: The NLE that keeps moving forward?

    All of which can be done in Avid FX. Grade with secondaries effects and composites, save as a preset and drop it on a clip.

  • David Powell

    November 25, 2012 at 6:43 pm in reply to: Recommended workflow for PluralEyes / Media Composer

    Are you using Plural eyes 2 or 3?

  • David Powell

    November 25, 2012 at 4:21 pm in reply to: How can I set the render to optical flow?

    Thanks for your reply. I was wondering if when rendering a project there was one step to set all motion control to optical flow in one shot rather than going through the whole project and setting each individual clip.

  • David Powell

    November 7, 2012 at 9:38 am in reply to: Selecting with “c”

    I’m finding that X wants you to keep your hands on the mouse at all times. I try and keep the mouse off of Timeline. If its in the gray, the shortcut will respond to timeline indicator. I’ve reprogrammed my whole keyboard so that the transport is on the left and all the shortcuts are so that I never have to leave the mouse. Since there is no way to patch to secondary clips, trimming from the keyboard is a joke (it kind’ve was in legacy as well). I’m finding it faster to keep one hand on the mouse and the other on the keyboard.

  • Thanks Tony,

    The XML was for Pluraleyes. I figured out you can’t export from within the project which is weird. Unfortunately Pluraleyes failed to sync my footage as well. Heres the deal, I know how to keyword, and went through both Ripple and Larry Jordan’s training. If I had a constant 5 minute audio source as you did, I could sync no problem.

    What I would like to be able to do is add new clips to the Angle editor and use a syncing function if possible. The reason being is I don’t have one continuous audio track but the each audio files overlaps the last. With the lack of bins, the key wording becomes a more tedious chore than using plural eyes. But since plural eyes failed I guess making in points manually is the only way. Final cut isn’t syncing large multiple audio sources for me that go to long.

  • David Powell

    October 26, 2012 at 1:55 am in reply to: 10.0.6 is…

    Does this mean the blade tool will work on audio only with an audio clip that has been disconnected from its parent? Currently I’m not able to do this which is a real pita

  • David Powell

    October 25, 2012 at 6:53 am in reply to: Rogue audio track keeps playing

    Well I figured where it was coming from but the source disappears in the timeline and shows no visual for the length that its playing. Nor could I seem to expand it. I guess this part of magnetism that I have to learn as well as lack of audio mixer.

  • Match framing one by one is exactly what I was trying not to do. I am indeed using a firewire drive. I just deleted all the optimized media from the finder and transcoded everything to proxy overnight.

  • Late 2011 3.4 Imac i7 with 8 gig ram, which is probably my problem there. I’ve read that X is very ram hungry. For the next project, should I uncheck “optimized media” and go with proxy media?

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