David Powell
Forum Replies Created
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It appears the problem was using the import window. 5D clips have to be dropped in by dragging the folder into a keyword collection to act proper at least on my system.
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I was afraid you’d say that. Thanks for the responses guys.
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David Powell
January 31, 2013 at 2:50 am in reply to: FCPX glitchy renders — causes, severity, workarounds?I still can’t figure out what you mean by “Render 8 bit compressed”. Where is that an option?
Unfortunately, Send to Compressor doesn’t work for me. Compressor Freezes as soon as I drop a setting on it.
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Bill, I did that just 3 months ago. Opened it for the first time and cut a paid 3 camera project for a client who requested FCP X and have been using it with him ever since.
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Ive been cutting on FCP X for the last 4 months. All 3-4 camera multi-cam. For projects like music videos the NLE sync functions work well, but for more less planned events with multiple audio sources, I find that I still need plural eyes 3. The biggest drawback is that you can’t match frame to the original clip which is really bothersome to me, but I work around it. Also you can’t cut video only because the video is hooked to the audio.
The solution should be to mix in the angle editor but the levels never match for some odd reason.
The biggest plus is being able to switch to proxy media with one click and being able to mix frame rates in a multi clip. And it seems that FCPX renders effects a lot faster than Avid MC.
But alas, I hate working without tracks and the trimming in X is extremely cumbersome compared to avid.
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Most of the users/switchers came from FCP 7. Knowing that you use Avid Shane (as do I) was there anything that you saw in X that you felt was a huge leap over MC 6 in terms of workflow efficiency?
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Yes you’ll have the full HD quality post render. You just have to go to preference/playback and switch back “Use original or optimized media” before exporting.
USB 2 is not going to work editing.
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Would purchasing an OWC Q2 8tb enclosure be a more affordable solution via esata to tb connection than say buying a pegasus promise for an affordable raid 5 solution?
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I can say from experience that right off the bat, FCP X is faster at importing non-native media than say Avid and FCP 7 and seems to have a superior playback engine. I just finished a 3 cam multi shoot and finished the whole project with even optimizing or using proxy media on a 2011 imac i7 16g. It also seems to render fx and output quite a lot faster than Avid though, there is a major issue with corrupt frames currently on exports.
Once you actually start working on the timeline it is far slower for trimming than Avid (fcp 7 trimming sucks as well imo). If you know how to use avid properly there are a lot of timeline features that are sorely missed and just could not work with the clip connected paradigm.
As cool as the multi cam editor is in X, it doesn’t allow you to matchframe to the original clip which is a real pain. I also hate the fact that I can’t have floating bins/keywords or thumbnail view.
Also features like “find gap/flashframe are important to me and are missing. Therefore I don’t think it could be said that X is “faster” overall than A or Z, but it can be for certain task or media. I think it kills on Avid/FCP for DSLR editing and the Proxy/Original media that switches with a checkmark is awesome.
I would never want to offline cut a narrative in X though over Avid. IMO this is where the joy of editing is and X takes it away.
So to sum up I would say X is faster at everything up to where you start cutting. If I worked as an Editor with AE’s prepping the project, I’d never want to use it, but for certain jobs that I have to do everything it can be quite faster to load in and just start cutting.
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Why would you against a mixdown? Isnt that a transcode to a single dnx file? Other than retaining the edits whats the difference?