Forum Replies Created

  • David Broadbent

    February 27, 2008 at 8:35 am in reply to: Avid Media Composer and Mac Leopard

    I heard a while back that you can still purchase Tiger online and use it until the new release from Avid come. I did a search and found this:

    https://www.amazon.com/Apple-Mac-Tiger-10-4-6-VERSION/dp/B000BWZZLG

    Good luck.

  • David Broadbent

    November 21, 2006 at 12:20 am in reply to: FCP – which mac?

    How’s this for an answer… Any new Mac.

    https://www.apple.com/finalcutstudio/finalcutpro/

  • David Broadbent

    November 20, 2006 at 10:56 pm in reply to: Avid Media Composer Adrenaline

    Apparently (google search) – the avi file type has a 2GB limit (sometimes – Type 1?).

    I would try exporting it as QT .mov file and then compress it to whatever you need.

  • David Broadbent

    November 20, 2006 at 10:53 pm in reply to: Avid workflow: Networking 2 PC’s question

    Wow – Congrats if you can get that to work. Under normal circumstances, the Avid assumes you can not use network drives for media (and doesn’t look there to find any). Unity and LanShare change that – but only for Unity/LanShare drives (not all network drives).

    The media is “Offline” on the assistant’s workstation becuase (it seems) the network drives are not recognized media drives. The avid doesn’t care where the projects/users are stored, but media has to be on a local drive or a Unity/LanShare network media partition. So, the assistant’s workstation will have no trouble seeing the project, but the media will be offline.

    However, even though you can see the project files on both machines, you need to be carefull accessing the files from both machines. If you’ve ever used Unity, then you’ll be aware of the different file structure in the OMFI Media files folder, as well as the green and red bin “Lock” indicator icons (and the .lck files in the project folders) and the bold text in the project window. I don’t know if ANY of those features are supported by non-unity sytems, but the issues they relate to are still ones you’ll need to be careful with (assuming you can bridge the network divide).

    I guess that wasn’t much help – but just a list of things to think about and be aware of. Good luck, though my gut response – on reading your post was, “You can’t do that.” Even so – you’re definitely on to something if you get it to work. Lots of people would love to have cheap, non-Unity, shared-media-systems.

    dave

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