Darby Edelen
Forum Replies Created
-
[Mr Toobs] “the straight lines go go all wonky!”
Could you be more specific? =) Upload a picture maybe?
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA -
Darby Edelen
June 24, 2007 at 10:23 pm in reply to: Pasting masks for position keyframes and z spaceThe easiest way to do this would be to paste the keyframes in, then create a 3D Null object at the camera’s Point of Interest (i.e. the center of the rotation). Then parent the camera to the Null and rotate the Null 90 degrees on the X axis. Once your camera is rotating properly you can unparent the camera from the Null.
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA -
[bobo007] “I still am having slow previews. Is this due to my video card being 256?
I would like to have much faster previews, without having to render in half or quarter resolutions.”Your video card won’t affect your preview speeds unless you’re using OpenGL previews (which I think tend to be slower/less accurate anyway, so I avoid them).
With multiple cores/processors you should be looking at your Nucleo Pro settings to improve previewing speeds as the majority of the load is on your CPU. Unfortunately, I don’t use Nucleo Pro so I can’t give you specifics, but I believe you want to distribute your RAM for each of your processing cores as evenly as possible.
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA -
I would add the CC Glue Gun effect. You won’t fool anyone into thinking it’s actually water without some serious work, but it gives a good stylized impression of liquid.
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA -
[Cal Johnson] “What I don’t understand is how setting a third linear keyframe effects the camera movement between the first two.
I’ll have a look at the graph and see if I can straighten out any issues there. Thanks.”
If the keyframes are linear (we’re talking spatially here, not temporally) then adding a 3rd keyframe shouldn’t effect the camera movement. A keyframe can have linear spatial interpolation and an entirely different kind of temporal interpolation.
The value/speed graphs have nothing to do with spatial interpolation and everything to do with temporal interpolation (i.e. easy-ease/bezier). Temporal interpolation can be seen in the timeline as the keyframe changes shapes depending on whether it’s using easy-ease, ease-in, easy-out, bezier or linear temporal interpolation.
What I’m concerned about is your spatial interpolation which does not effect the shape of the keyframe on the timeline at all, to notice spatial interpolation you have to look at your motion path for bezier handles (select the keyframe that’s giving you trouble) or right click your keyframe and check the Keyframe Interpolation.
I’m sorry if this is redundant for you, but your wording in your post seemed to be confused about spatial vs. temporal interpolation.
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA -
[ScottPM] “but even working on AFX here I have to digitize source material from a Digi Beta, and then when the job is ready, play out again”
Well, you don’t have to use that workflow. If the source is coming from tape then you’ll always have some compression to deal with, but his point was that you definitely don’t need to go back out to tape. Once it’s digitized you can keep it in the digital realm entirely.
He was more focused on specifically discussing realtime color correction suites.
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA -
It sounds like your the Spatial Interpolation of your keyframes is set to Auto-Bezier. Try setting them to Linear, select them all, right click and select Keyframe Interpolation.
There’s also an option in Preferences>General to default spatial interpolation to linear. I swear by this little checkbox because more often then not I want a straight line, and when I don’t I prefer to go in myself and alter the bezier handles.
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA -
You can animate the light’s position (select the layer and hit ‘p’) or point of interest (select the layer and hit ‘a’) properties just like other layers. Create a starting keyframe and an ending keyframe and you’ve got motion! If you want to create a more complicated path then I recommend selecting the layer and looking at the motion path in 4 views (camera, top, left, front). From here you can use the pen tool (g) to add keyframes, and change bezier handles just like a mask (in 3D!).
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA -
Motion blur is the number one killer of motion tracks. If you can find a decent way of cutting down on the blur enough to have trackable points (sharpening the footage?) that will help. Just remember, your track doesn’t have come directly from the footage you want the viewer to see!
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA -
[dups303] “Does anyone know if it is possible to copy and paste keyframes to multiple layers all at once? Do I have to just do it one layer at a time? Thanks for everyones help!”
It is definitely possible to paste keyframes to multiple layers at once, but you can’t copy keyframes from multiple layers at once!
Darby Edelen
DVD Menu Artist
Left Coast Digital
Aptos, CA