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3D cameras…
Hi everyone. I’m trying to animate a camera in 3D space in After Effects 7. Please note, I’m not new to After Effects, and I use 3D animation software occasionally, so I understand about 3D space.
The movement I am trying to accomplish is to fly the camera in front of a graphic. Its a chart, and I want to show different parts of the chart by moving in close, then backing out and moving in close to another section etc.
No matter what I try, I always get weird wiggling between camera movements. I’ll set a keyframe for point of interest and position, then do a simple dolly in move, set a keyframe for POI and Position again, play the animation back, no problem. Then I move ahead in time, position the camera up at an angle, set a third set of key frames for each property, now my animation is wiggling around right at the beginning.
I’ve tried working with the orient to to path, set the POI to off, using a null object to parent the POI of the camera to, nothing allows me to make smooth motion without weird wiggles in between.
I’ve used three different 3D sofware packages, and none of them have this issue. I am able to move the camera smoothly from one position to another. I can move the camera both in space, and in 3 axis movement in relation to itself. It works just like a camera would in the real world. What really stumps me is that I start the animation in After Effects, and its going fine, then at some point the whole animation goes wonky, which doesn’t make sense to me as I’m not changing the values of the previous keyframes I set.
I’ve gone on-line to vtc and watched tutorials, plus I have Creating Motion Graphics in After Effects. The next thing I’m going to do is pre-compose all my layers, and animate the precomp leaving the camera static. I’d sure like to know how to aniimate the camera properly though. It seems like its only good for moving from point A to point B, or doing wild crazy fly-throughs where you don’t really care about precise camera movement or orientation. In my other 3D aps I can ease the camera from one position to another without issue. I realize After Effects isn’t true 3d, but don’t understand why the camera can’t work like a normal 3D camera would. Any help would be appreciated.Cal